I started working on remaking the game so I can actually add more content without breaking what's already there (also migrating to a proper dialogue system). Progress is slow, mostly because I've been working on other projects. Can't really give an estimate for when it'll be done.
As for planned features, it's mostly around build-crafting power gain and having the host be more reactive to what the player is doing. I do want to add identity loss as a possible reaction to the player taking a completely passive build.



