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Plane Sailing Games

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A member registered Oct 29, 2020 · View creator page →

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I’ve just come across this documentary about it https://www.blowbackproductions.com/triangle-remembering-the-fire

Hi Rev Casey,

Could you add my SRD to the list for the open source jam please?

My Retrospective Games SRD is for lightweight story games using a deck of playing cards to tell stories that have happened.

The SRD page is here on itch https://planesailinggames.itch.io/retrospective-games-srd

Interesting to read the impact of the playtest on the phrasing of the pious/profane move, and the relative simplification of the description that followed that.

My experience of the Brindlewood style games is that GMing uses quite a different set of mental muscles from more traditional games, especially with framing. I’m not surprised that tiredness was a bit of a problem there!

I like the idea of ‘mad lib’ Rumour Mills, in that it presumably allows the group to give a distinct direction to their version of the game

Born to the Purple

A sci-fi game of diplomats in space where power ebbs and flows between five major regimes. Either play as members of the same regime working together, or (for the adventurous or one-shots) play as diplomats from different regimes all with your own agendas.

Playbooks include

  • Agent - the secretive spy
  • Explorer - the resourceful loner
  • Grifter - the silver tongued devil
  • Mastermind - the planner
  • Tinker - the maker
  • Veteran - the retired soldier

There are no crews, but the regime you work for will influence some of your choices and missions

  • The Gateway Alliance - ambitious capitalist explorers
  • The Holy Republic - pious arrogant exceptionalists
  • The Keron Federation - decadent weaponised archaelogists
  • The League of Stars - plucky desperate outsiders
  • The Martell Union - militaristic suspicious bastards

Facts

I love “Aspects” from Fate games, and I’m building those in as the name “Facts”. There are personal facts, scenario facts, world facts, regime facts, consequence facts - all of which can be invoked for additional dice on actions.

Actions

  • Hack

  • Spy

  • Study

  • Make

  • Finesse

  • Infiltrate

  • Manouevre

  • Skirmish

  • Command

  • Consort

  • Lead

  • Sway

Currency

Not coin or credits, the currency of choice is favour, which you can also bank into your Support Network to improve your lifestyle.