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Bryalmdesign

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A member registered Apr 10, 2018 · View creator page →

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(1 edit)

Which stage? I've encountered that  issue 1-2 times,  but I  have  a hard time trying to replicate it. I'll be sure to look out for the issue so it may be fixed!

From now on, all future devlogs will be found on the AquaCat itch.io page.

https://pktora.itch.io/aquacat

Wow, these animations are insane!

Love the art and level design!

pretty cool

Really fun puzzles!

August 21, 2018 UPDATE:

  • Added golem enemies.

https://pktora.itch.io/aquacat

August 18, 2018 UPDATE: 

  • Added various bug fixes.
  • Improved the boss' collision detection and attack patterns.
  • The house in stage 1 act 1 can now be entered, stage 1 act 1 now has a checkpoint.
  • Aqua's life system now allows him to have less than 1 life.
  • The game over screen has an updated graphic.

https://pktora.itch.io/aquacat

Its inspired multiple games. Mega Man, Toki, Super Mario, and Adventure Island.

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August 7, 2018 UPDATE: 

  • Flashing effects when attacking have been replaced with solid colors instead of transparency.
  • Aqua now becomes orange when using the hot pepper.
  • The second act of stage 1 has a checkpoint right before the boss.
  • Title cards have been added to each level, as well as a "thank you for playing" screen at the end.

https://pktora.itch.io/aquacat

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JULY 31, 2018

  • Added various bug fixes.
  • Updated the look of the boss HP bar.
  • Added some variation to boss attack pattern.
  • Added bat enemies on cave level.
  • Added small changes to various stage layouts.
  • Life icon now smiles when you gain a life.
  • The player can now crouch.

https://pktora.itch.io/aquacat


The gameplay is addicting! Love it!

(3 edits)

JULY 14, 2018: Added a twinkle animation when certain items are collected, added a parallax object to the foreground of the grassy plains stages, fixed some collision glitches, added a score system, and the old man now blinks and faces your direction when near.


https://pktora.itch.io/aquacat


Really cool! I love the pixel art animations!

JULY 5, 2018: Changed the title screen, added a screen shake when the player is destroyed, and added a 4th level.

https://pktora.itch.io/aquacat

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JUNE 18, 2018: Added mobile controls when played on a mobile device, added bug fixes, and extended the display size of the game.

https://pktora.itch.io/aquacat

Thank you for trying my game out!

(1 edit)

MAY 27, 2018: Changed the controls to the ASD  and arrow keys, the character can now run, added a dust effect every time the character lands on the ground, and added moving platforms.

https://pktora.itch.io/aquacat


Love the art style!

I love this game!

Pretty cool rpg! Needs more animation tho.

Very interesting concept and color scheme!

Thank you so much!

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MAY 16, 2018: Added bug fixes, elongated the first stage, and added rough draft versions of additional parallax scrolling backgrounds.

https://pktora.itch.io/aquacat


(1 edit)

MAY 14, 2018:
Added a fire element power up, added an HP bar for the Shark boss, added collisions to various background objects, added a 2nd grassy plains stage, and improved the swimming segments of the beach stage.

https://pktora.itch.io/aquacat

Hey I'm PKtora, 

I'm a graphic designer who recently got into game development for fun via the construct 3 engine. I'm working on a run n' gun platformer called Aquacat, and whole project is an excuse for me to get good at pixel art, lol.

woah thanks!

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AquaCat


A Cutesy Run n' Gun Platformer

 Hello! This is a demo for my first game project, AquaCat. The idea for this project came from a character design, which became apart mock screenshot for a fake game, and now this! At the moment I am learning how to use the Construct 3 engine as I'm going  along with the project. The end goal is to develop a polished platformer that is rich in gameplay and story. Try the demo using the link below!
https://pktora.itch.io/aquacat

MAY 2, 2018:
Added improvements to the stage 1 boss fight, and modified the stage 2 layout.

Thank you!!!