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Pirijuamps

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A member registered Jul 19, 2021 · View creator page →

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AN ONLINE LEADERBOARD!? Fantastic job on your submission! I really enjoyed playing and was very impressed with the polish of this game.

My only comment is that I would've liked to have a visual indicator for the cooldown of the traps, but I must say that the feeling you get when hacking the axe to the rhythm while perfectly timing the fire trap ... keeping that multiplier sure is satisfying <3

Excellent work!

I've seen other card games submission for this jam, but a deck building game in 48 hours? talk about ambitious! and so well executed too!

I'm a sucker for anything greek mythology related, glad you made such an interest concept with the minotaurs' maze. My only comment is that I felt a little wrong cheesing the first levels by just closing the exit :') I'm sure that with all the AI movement involved, testing and balancing must've been really interesting!

Excellent job on the jam <3 Congrats on your art style too, I really liked it.

I'm convinced that every game that every game should have a fishing minigame, I just love the reeling mechanic that much. After playing your game, turns out I love the reverse version of it too!

Excellent job on your submission <3 Great work!

Great presentation! The game looks really polished for a 48 hour jam, something to be very proud of!

I agree that maybe the movement and/or sprint of the sheep could've been faster, or maybe it could've have a dash to make the movement from area to area a bit more enjoyable.. though I don't know if a dash would've fit the atmosphere of the game :')

But anyway, congratulations on your submission <3 Excellent job.

On my first 5 seconds I got kicked so hard by a punk that I ended up taking out two others with that same launch, it was really funny :')

Other than that, I felt so proud of my gold medal until I saw the screenshot with the elite medal!!!! Guess I gotta sharpen my skillz.

Excellent job on your submission <3 Really enjoyed playing it.

Very unique! I've always loved the movement of grappling hooks (or lasso in this case) so you got me playing for a long while.

Congrats on your submission! <3

A simple concept but incredibly rewarding. And a beautiful presentation to wrap it all up. <3

!!!boj tnellecxE

jaw dropped when reading made in 4 HOURS!? great job on this! yeah there's a small glitch where the ball would bounce differently that what the outline showed, but that didn't stop me from trying to beat my brother's highscore who played this before me.

Congrats on your submission <3

so... much... POLISH! Hats off to your team, you all did an amazing job and I hope to se you on the top 100. On top of being really well executed, the idea is super cute and a very good take on the theme of the jam.

Congratulations to you all <3

These are the kind of comments I love. First of all thank you for the kind words. But really, the scatter of moths idea is great! Would've been an excellent addition. Thank you very much and I'm so glad you enjoyed it <3

Damn... it got from comically dark to a tear on my eye. How is it that this game hasn't got more reviews? You deserve them. 

I really enjoyed it. Excellent job on this, and being your first game jam you should feel very very proud. Congrats <3

Its always a joy to be able to play as a dragon, great job on your submission :)

The only thing I could add is I struggled to use the fire effectively, the hero dodged it very easily since it took a while for the fire to come out. I ended up bopping the hero on the head by flying over him over and over. Pretty fun!

Congrats on the game jam <3

Wow testing this game must've been pretty intense! I've always had a hard time playing regular 2048, so I imagine playing this variation over and over for testing must've been quite a challenge.

Great job on your submission, very well made! <3

Nice concept and really liked the style of the game! Everytime I sent someone on a quest I liked seeing them run off :) felt bad sending a lvl 1 guy to kill 10 dragons just to see what happens.

Great job on your submission <3

Played for a good while and wow you wrote a lot of dialogue! I know it's literally a narrative game but you made an excellent job. It was so funny how at first you got me concerned by grabbing pepper spray and a few runs later I was getting out of gold hahahaha.

Really creative, a complete joy to play. Congratulations on your submission <3

I think the only suggestion I can think of is that it would've been nice to have a way to know where I should go as a player :) a small map or directions once in a while would've worked nice

Nicely done! The sprite for the princess is very cute C: Congratulations to your team on your submission <3

Really enjoyed it! It would've been nice to have a button to skip to next round to make things faster :)

Excellent job!

Nice idea, felt really intimidated by the boss room but felt kinda bad when I cheesed it by staying in a corner and catching his bullets without risking anything :')

Really enjoyable! Great job C: regarding what you wrote on the end, I honestly didn't notice that the game was incomplete, it was very nice.

When Rai said that it seems that the 'Roles' are 'Reversed' I literally felt that :')

Nice level design! I felt really smart taking note of the player trail to plan out my obstacles for the route. Excellent job <3 !

Thank you for making me realize how much I suck at simple maths while jamming to some nice jazzy sax music! I really like card games so this one was a joy to play. 

Congrats on your submission! <3

People better start sharing their scores so I can be sure I made a good job! C:< 

I had a lot of fun! I tried to beat it as fast as I could, you can tell me if 8 rounds is WR pace! In all seriousness tho, I really liked this submission and your game loop was very solid! I could play this over and over, I guess dodging the spiral objectives is just that addicting :) Great job! <3

I was trying to max every upgrade and kept missing the 15000 mark without even noticing. This game was so cute <3 I'll send you the medical bill for my carpal tunnel tho

Congrats! nicely done C:<

The funniest so far! I'll hum the music for a couple of days thats for sure.

Congrats to your team! Loved getting an opportunity to get in the haynimus and channel my hayncestor <3 Loved it.

My brother and I had a great time playing this! the aesthetic and gameplay gave me "rayman raving rabbids" minigame vibes!

Nice art, well polished, really fun too!

Excellent job on your submission, congrats <3

Wow the most polished game i've seen in a 48 hour game jam! you guys outdid yourselves <3 congratulations on an excellent submission! (bark)

Fantastic idea :) really enjoyed the concept of losing abilities along each level in order to beat it.

Also, beautiful art and presentation! how did you manage to add that small animation before pressing the "Run game" button? Really nice touch! tell me your secrets <3

Congrats to your team, nice job!!

Cute and charming.

Yeah it may be simple but I can't think of a more classic role reversal!

Nicely done <3

Alright im not trying to brag, but...

I felt so proud of this :') love typing games so this was a real treat!!! Great job on your submission <3

Love to see a game thats with a well thought out puzzle to be replayed like this one. Found myself playing for longer than I anticipated!

Im specially impressed by the fact that I'm sure it took you time designing and tuning a solid game loop, and still had time left to make it look so well polished! Excellent job <3.

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I'm a sucker for these kind of games since I played a flash game named multitask back in the day. Really enjoyed your take on this mechanic <3 

The only thing that affected my playhthrough is that sometimes the typewriter text got messed up whenever I completed tasks while it was getting written.

Other than that, congrats on everything and I specially pat you on the back for implementing voice acting. I liked the vibe it provided, it gives it a lot of charm.

Thank you so much, I didn't write it specifically on the description but I said to myself I specifically wanted to reverse pokemon snap. The fact that you used the same words makes me really happy.

And yeah writing tutorials is hard! I always run into trouble writing more than what people are willing to read :'). Thanks again and glad you enjoyed it.

That's a great idea <3 definitely would've made for an interesting mechanic having to multitask different lights. 

Thank you so much for playing and I'm glad you enjoyed it.

Please, if any of you are playing on mac do yourself a favor and download the dmg as its stated in the description. It's well worth the extra minute.

My favorite submission so far. Unique mechanic, well designed levels (the last one is a gem, I felt so smart with the ghost placement), and very charming assets.

Congratulations to you all, give my regards to Hank.

Loved your presentation <3 The icons on your cursor to execute the calamities made me lol, perish under my comically large magnifying glass!

Would've liked a score system to share how I did.

Excellent job!

Personally I felt like I had to cut so many features from my game due to the time constraint, but you guys absolutely killed it!! Not only is the game loop well defined, you guys included upgrades, a day and night cycle and an encyclopedia of victims!?

Even though at some point I only got about three fishermen at the same time.. I struggled so much with the multitasking! That along with the power ups, you got me hooked. Had a lot of fun.

Congratulations on your game jam entry,  you're setting the bar high for quality <3 

I felt so smart at the beginning trading pieces with black... just so I blundered my queen to a pawn in the dumbest way possible :') Oh how the turntables! 

Loved your game, quick and straight to the point <3 Nice job.

Great idea! Controls were very responsive and the music was catchy. Had a hard time with the yellow arrow powerup, but the game was a joy to play :) Really liked it.

Really enjoyed it :) The upgrades really made this game feel complete and got really close to beating level 6, but despite all the upgrades I still got ROLLED by gus.

Congrats on a great job!

Very unique! Also the sound design is really satisfying. Most two player games are hard to test on these kind of game jams, but we really had fun with this one so I hope a lot of people have the opportunity to try it :) Great job!

Not only are the visuals and music outstanding for a 48 hour game jam, the level design in this game is fantastic! Level 11 is a real killer!

Congratulations on the most original puzzle on the jam I've played so far!