Hi!
Nerina and Summer's content is in 0.6.0. What version are you running?
Lilly and Mercedes' content is coming in 0.7.0.
Our patreon page has details on the progress for that if you're interested.
Здравствуйте!
Мы работаем над поддержкой локализации.
После завершения этого этапа участники сообщества смогут создавать пакеты переводов.
Вероятно, это будет частью версии 0.8.0.
(I used google translate I am sorry if this is incorrect)
Hello!
We're working on localization support.
Once this stage is complete, community members will be able to create translation packages.
This will likely be part of version 0.8.0.
I believe the path is currently default so the saves should be at /storage/emulated/0/Android/data/Game Name/files
You should be able to copy what's in there and then put the saves back in when you uninstall/reinstall the new version, but I admit I didn't have much luck trying to do it on my device. You might need a specific app to see it.
I'll also mention that 0.5.5 is the first version to have the appropriate Android keystore configured so you shouldn't need to manually back up your saves in the future.
Thanks for your patience!
Ah, ok. That may explain it, I recall that there was a warning in Unity that input types might not work and I imagine that Wine might not be handling it well.
I'll look into a Linux native port so that you don't have to use stuff like Wine to play. Native will always perform best, and since I won't need to develop any new input methods or screen inputs or whatnot, it should be a relatively easy go of it.
I'll let you know what I find out!
That's strange, I haven't seen that issue. What is your system specs and OS? Also, I would suggest downloading the files fresh and extracting the folder completely. Once that's done, when you run the game, see if you can skip the opening sequence or let it play out completely. Please let me know, thanks!
The Demo is effectively just the prologue, but the Early Access (Public) version is available in the download links or via the Early access page here: https://pinebrook-games.itch.io/project-thrust-early-access and that will allow you to play everything in 0.3.1, not just the Prologue. That includes content for Mel and Bridgette. If you want to play 0.4.0 which has content for Sammy, Carla, and Gigi, then you'll want to check out our Patreon and become a supporter for code access to the 0.4.0 page, or you can wait until later on this month when it will become public as well.
A Steam release is planned closer to 1.0.0 as Steam is stringent on Adult games getting updates and we want to make sure it doesn't get taken down just because we added new content (despite the adult nature of the game not changing).
Please let us know if you have any further questions!
If you're using a savefile generated from the demo, that may occur. Make sure the game says "EA 0.3.1" on the bottom left, if it does, when you finish at the gym it should just leave you on main street.
You can start a new game and use the autoskip to burst through the prologue and that should help confirm if it's due to an old save or not, but from my testing it appears to work without issue. Keep in touch, I'd like to make sure you can play!
The demo isn't getting updated but there's a public early access build Here: https://pinebrook-games.itch.io/project-thrust-early-access
That page will get updated as the versions get released to the public. The demo is more for if you want to try out the game and have a solid "stopping point".
Yeah, unfortunately Patreon is just about the only way we can accept support at the moment. We set up a Subscribestar but despite providing details and being running for a few months now, they haven't validated our account.
We've been considering a Steam release as well as a higher one-time purchase, but their new murky rules have made it difficult as to what we can release and whether or not the title will be pulled if we put out the updates for it.
It's pretty rough for NSFW devs.
We're still putting out free updates so you'll get the content eventually, and honestly if you want to help support us and don't want to use Patreon, just spreading the word about the game helps a lot. Follow on twitter, join the discord, stuff like that. It's all appreciated! <3
Did some quick testing. UI needs to be compressed a bit to fix the wider phone aspect ratio OR I need to find a way to force the screen to 16:9 and then put bars on the sides. There's other things I don't know how to do, like how to prompt for keyboard input and how to allow the player to bring up the menu when on a phone (since you don't have a right click... maybe a long press?) I'll look into it but this will likely be a "sometime next month" kind of thing. Definitely seems doable though!