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Mark Pil

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A member registered Apr 19, 2019 · View creator page →

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Increment is a VR game about increasing. Inspired by the classic gameplay of clicker and idle games, INCREMENT flips the genre on its head with an active, kinetic incremental experience. Push buttons, pull levers, and operate weird machines through trippy VR spaces on a journey to make numbers get bigger. This demo is the first act of the game- the full game will be about an hour long.

Hi everyone! I just posted up a little game called Blocks and Beats, you can find it right here. I've always loved games that fuse their gameplay, music, and visuals into a singular experience, and I'm happy to share this as a tribute and love letter to its (hopefully obvious) inspirations, like Lumines and Tetris Effect.

Right now the game features 3 songs from 3 different artists, and classic Tetris gameplay we all know and love. While the game doesn't feature an explicit scoring system, it does get faster the longer you play, and advanced Tetris moves like T-spins are totally doable. 

In my dreams I'd love to expand on this with more modes, and more levels featuring different music and visual artists to create a sort of wild collage of different styles and genres. Until then, I hope you enjoy what's here, and I'd love to know what you think!


Cool concept but something about the movement hit me with simulator sickness really quickly- couldn't really handle it beyond the graveyard :(

Thank you! I was concerned it would be TOO short but hey, jam games!

My favorite entry! A little frustrating because smacking the skull sometimes makes it go back on your court, but still an awesome arcade experience.

I had the same issue with HTC Vive, pointing at "OK" and pulling the trigger/other buttons didn't do anything.

I liked the ambience here! Though it was a bit frustrating to have to hit the targets multiple times before they reacted. It was hard to tell if it was intentional or buggy.

Love the candy effects and the first ghost spook legit got me. Nice work!