That was such a cool experience, from the moment where you walk backwards and know that it's intended, up to when you manage a few levels and start falling without hitting the killbox. The voice overs are hilarious, I totally love that idea! Music is quite loud and it was rough to hear the VOs, I only later found out via comments section that you could reduce the volume in the menu (but cool you have a menu for that, we don't :'D). I'd love to play an updated version some time, really enjoyed playing!
PhilsHarmony
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Awesome idea, as a piano player I totally love it! The first two songs I knew, at the third I was lost. Would be perhaps helpful to mark the beginning and ending tones in a different color, or add some help tooltips. Other than that it's really cool, a little bit of polishing and maybe more art and that would be a nice game also for non-musicians.
The way you implemented the typing/text sounds feels so satisfying. Also very cool to emphasize some words with little extra size and animations to make them pop out.
I was missing a little ending sequence to the game, I think it ended with "time is almost over, I should probably stop here"... but what became of them? :D
Love the calming atmosphere. While the intro seems a bit long, it was still very interesting though and fits the story. Perhaps a skip button would be nice, for those speedy guys.
The simple volumes go together very well with neon-like wall edges and the gloomy character, who gives me some Ori vibes.
The movement does feel a little slow after a while, though the idea of holding on to edges is very satisfying to me.
Great job overall :)
Cool idea, very intense feeling when the fire increases. I love how it says "press SPACE to pick up items" and then you can also pick up people, like they were items haha. Also I enjoy these little bu.. I mean features when you can throw items through walls into the next room :D
The Restart button didn't always work for me. Curious about your next jam! :)


