Very fun, in the end, the strongest enemy was myself
Recent community posts
Thanks for the feedback, we are still working out the combat mechanics and other stuff, we are still learning how to make things stand out in colors but it is a promice that next time will will be better and better again!
The as you said, the first two levels were just about working the other mechanics out, the game's gimmick is the third stage, on future versions the batteries will be scarse and the player will balance the battery charge through the rooms.
The red light will show hidden objects in later versions, also we are still learning how to work with colors and stuff gotta figure out a way to make the doors stand out more, we will post the newer version of arrowpit sometime soon as well.
As soon as I figure out how to make the multiplayer playable arrow pit will make a comeback.