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Pesha

138
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A member registered Oct 09, 2024

Recent community posts

Looks very cool. Could be the beginning of a great game.

Now I'm usually for prioritizing the main story so I can play the story to completion first and explore all the additional content later. But seeing MC sleep in what looks like street clothing and not going to do basic hygiene before going to bed just felt .... wrong. :)

Thanks for posting the version.

Exactly, but it would be also very useful outside of battles. Is it not possible with the current version?

1. Doesn't work. What you described only works in a fight. When I click on a character outside of a fight no triangle appears above them and the potion is used by Celica. I'm playing 0.72.007, BTW.

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I have two questions (for now ;) )

1. How can I use a potion (e.g. Health Potion) on another character in my party outside of a fight?

2. How can I use a Revival Potion on a knocked out character in my party during a fight?

Thanks, that helps.
Still, I think the main components (like thread, gear, silk, etc.) should have slightly bigger probabilities.

An interesting game with cool game mechanics but unfortunately really abysmal drop rates. I'm at level 34 now, mostly from grinding Greater Alchemites and Enchanted Threads and still have only two pieces of the Witch set. Of course with the Treasure Finder. Are the silver chests the only source of the mats?

Thanks, this worked w/o problems.
Somehow TFgames doesn't work for me atm.

Is there no downloadable version?

Well, this is a Twine/Harlowe game so basically it's just html/css with JavaCode. Which means, this is absolutely non-OS-specific as it is. All you need is just a decent web browser with a good JavaScript engine. All modern browsers, regardless of OS, should be able to run it. In fact, the current version is already OS-independent as it is only an html file (with all the JavaScript code embedded).

If adastra one day should include art (not from external sources as it is now, which, btw, is prone to break in the future), the question of packaging might arise. But in general just a sub-folder with content sitting just beside the main html file would be enough and should work as well for all OS/browser combinations.

Thanks, this worked.

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Hi,

I have been playing the game for most of today and I like it very much. This game is not only fun as it is, it also has a lot of development potential. 

I have a slight problem, though. I don't know if this is even playable to some kind of finish. I get that there are apparently some bad ends but can I actually escape the dungeon? I have reached the Mycoid Forest and I'm stumbling around for a while without much real progress. I'm arriving at the entry point of Mycoid Forest time and again. Additionally, there is a warning at the bottom saying: 'Please note that, at this stage of development, the "boss" of this area is not built and cannot be found or encountered.'

So: Does this mean I cannot escape (yet)? Or is there in fact an escape route just without the boss and I have to look for it longer?

Cheers
Pesha.

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Hi,

when I try to access the discord server via the invitation link posted here (https://discord.gg/NVeD88xe) it says: "The invite is invalid or has expired."

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You either have to be very submissive or very dominant. I don't know exactly how high. But around 15 should be enough. Your sexual interests have to be pretty high (around 13) as well. Why? Because you will take the task of being breeded for tons of orcs and give birth to their sons.

Unfortunately, no matter what kind of sex you have with them or with how many, it's not reflected in your Sex Stats. Only the number of orc babies will be recorded.

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Personally, I like how this was solved in "Star Knightess Aura", which is also an RPG Maker game here on itch. There is an extra room after you finish where you can replay each scene again, not unlike the "Lewd Book" pocket dimension. Only with full context and visuals. And only after the game. There you can choose what level of content you wanna see before the scene. Perhaps you can implement something similar some time in the future.

It's standard Mastermind with the modification that each number can appear only once.

(But the end of entering the sequence is somewhat not so obvious. Just click on "Prev. Answers")

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Ah, and of course "Heels training" should have influence as well. And when we're talking about heels training. Other training methods - for existing things - could be:

Bra wearing training. Putting on a bra is more difficult than it looks like. That could be trained as well. And untrained it could lead to some problems with late coming to appointments?

I like the idea that make-up training is apparently already in future plans. (What does "Fem:" stand for, btw?).

If there were more body mod cards, there could be some training there as well.

Generally, I think the body changes should be slower, more gradual. So the body mod cards for each body part could appear for a longer time, until this specific body part was at the end of the modification cycle. And the corresponding training method (if any) could keep with the changes despite all the other things you have to juggle in the limited time.

Another possible expansion on the variables comes to mind.
At the moment there is this event where you automatically visit a shoe shop when you shorten your tendons. But then you can buy appropriate shoes yourself (and other useful things) but cannot actually do anything with them. I assume this will come in a later version?
But there is also the event where you have to run to class to not be late and this currently only checks for your Stamina. Some checks for Big Boobs without bra (running is more difficult with breasts freely swinging around, the bigger the worse), Big But with inappropriate clothing (constricting your legs leads to moving difficulties) and of course your "improved" tendons without the matching high heels should be taken into account as well.
Then this automatic visit should go away.

I get what the "HP:" bar stands for. But what do "BD:" and "DS:" mean?

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No, you are right. My sentence was misleading. The non-pink three appear only once. The pink ones appear each week. It would by fun if there was more diversity, though. Not only with the pink cards. Only three "main" body changes is a bit.... Well, let's say I hope in a later version there will be more of it.

But back to the main question. Is the "hidden" scene the one with the spilled drinks? Because I have only seen this one. And according to your information I have all the prerequisites.

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But... Where can you see which cards you already have?

Wait. With "pink ones" you mean the -5 debuffs, right? So in the end, there are only three cards to gather and when you have them, they simply don't appear any more?

And how high does your Heels need to be?

Is the "Hand out flyers" job gone in the current version? Or do you now need some specific action to unlock it?

You know, this is ultimately an RPG in my opinion. So things like voluntarily role playing a guy who wants to stick to the rules as much as possible would be nice.

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I have a mini help guide here: GeneralHelp.txt

It contains a complete walk-through for the "Find Mira" quest beside many other useful things.

It's for the version v0.3.3.21 but should still be (mostly) valid.

I'm starting a new run and will correct it where necessary in the next few days/weeks.

Umm.. Perhaps a silly question, but..

There are bot mods to increase intelligence. But since bots with too high intelligence are not legal, why isn't there a mod to actually lower it?

It shouldn't be too difficult to implement the sleeping parts in the evening. They could well work as place holders in case you want to flesh out the respective actions later.

I like the idea of them running around if not present in a specific location. It would definitely improve the immersion.

And Vee could have a loading station installed in the mess hall for better socializing.

These are just random ideas to make a great game even better. In my opinion at least.

Thank you so much for your continuous additions and improvements.

So perhaps that was discussed a lot before, but since I did a kind of systematic "research" on this topic, I thought I would share my questions and suggestions. The topic is the unknown locations of some girls on the ship. At the moment only Nimhe, Khelara, Vee and Seraphine.

Nimhe:

Unknown at 10 p.m. My suggestion: locked up in her room sleeping. Like Khelara from 9:00 p.m.

Khelara:

Unknown between 1:00 p.m. and 3:00 p.m. Where the hell did she go? Does she know something I don't?

Vee:

Unknown at 12:00 p.m. and again at 3:00 p.m. Her location at 12:00 p.m. is strange. She was previously on the bridge and will be in the laboratory afterwards. Was she lost on the way?

Seraphine:

Unknown at 12:00 p.m. and again from 9:00 p.m. Is she doing something with Vee at 12:00 p.m. since Vee is AWOL as well?

From 9:00 p.m. she should just sleep after she has locked her door like Khelara. Princesses need a lot of beauty sleep.


In general, I would really love to have each one of them to eat their lunch in the beautiful Mess Room. Since many of them apparently have some free time around 12:00 p.m. That would be awesome. And perhaps some dinner action as well.

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Well, according to my "research" you can ask her right after her bath at 9:00 am. At least after she joins the crew.

The chambermaid! Yay! Finally!

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Oh! Okay, I understand. There are so many possibilities here. I was referring to stuff like changing positions. That's where dominant ppl mostly force their way with me. Had I read your original posting with more attention, I would have seen it already. Sorry, my fault.

I understand now what you mean. I wonder if I find something that changed.

I also take that you didn't report this as a bug on the Discord channel?

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@MarloweC

-For some reason I cannot reply to your post -

No, sorry, that's definitely not my agenda. I love every option that is added to the game. But since there are so, so many things that are still lacking, it's just my personal preference to have other, more important to me, options implemented first.

And again (for the third time): I'm *all for* a possibility to *select* which clothes to wash. I just don't see why - as *the OP proposed* - this should be limited to "only wash stained clothes" which I interpreted as "all stained clothes". This would be pretty useless to me.

Exactly, that's what I meant, too. A different "class" of dirty.

Wait, so in your case it didn't work with any of the 0.6.0 versions? Because I'm pretty sure that it worked in my case. I didn't recognize any significant changes in forceful behavior. Some of my partners did relent after a few tries but some didn't at all. But then, lately I played submissive characters, so perhaps it's easier to force the will on them? Is your character rather dominant perhaps? I'm just guessing, really.

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You mean, it's impossible to go immediately, right? You can of course wait for one hour and go. There is nothing that would prevent you from doing it, right? So in the end we are talking about a one hour delay? In a game that plays over almost a year?

Well, everyone has their priorities, but tbh, the way the OP has written the original request, I would rather have Anthaum write new events instead.

And again, I don't mean I don't get the point of selecting pieces of clothing to wash separately. I do get it. Provided the game would add some really interesting reasons for it. Like what I wrote in my previous post.

My comments are only in relation to the OP's request. And I never had the problem with waiting the one hour when playing. But of course ymmv. Don't get mad at me. Not that I felt like anybody did.

Thank you so much. It was very nice.

Fair enough.

Open the html file in a text editor and look at what the code looks like.

Not only are there more than 300,000 words (according to Anthaum), they are "all over the place". Do you have any idea how to implement it in a way to have multiple languages?

Not to snuff you, but it's very improbable that someone from the dev team will want to go this way. My answer is of course in no way official or anything. That's just from the comments I've seen from them when people asked about versions in other languages.

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Have you posted on Discord? There is a similar topic being discussed atm. Seems to be a bug in fact from what I've seen there so far.

Yes, you are completely right. I forgot you mentioned both, Relaxation *and* Attention.

More activities are of course always welcome and if you are honest, the main work put into the game atm is to provide more activities. The whole River Rat thingy is full of new activities.

I think we are to see more and more activities as the development of the game progresses.

Can you tell me in which version it still worked? I would try to find the cause and if successful post a bug report on Discord. Or did you already do it?

Hmm.. I played so many versions lately that I don't really know. It's possible - and I believe you if you say so - that there is a new bug in the f version.
Since a g version was released, did it get better?