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perebite

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A member registered Jul 27, 2017 · View creator page →

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Around the 2 minute mark!

A stream of your game!


Around the 22 minute mark!

A stream of your game!


Around the 2 minute mark!

Stream of your game!


Around the 42 minute mark!

Stream of your game!


Around the 7 minute mark!

Stream of your game!

Around the twenty minute mark!

Hi everybody! 

I'm so happy with all the submissions and the great success Indigestible Jam was. This was the first time I've ever hosted a game jam, and I'm so lucky to have gotten so many unique and well developed games. I would like to thank all the developers who participated, as well as 1ByteUniverse, the winner.  I'm so excited for the path of all the developers and wish  you all luck in the future.

Here is a quality version of a recorded stream I made on Sunday. It included documentation of all the games and unlike the Saturday stream, I played the Windows games on my computer and not recorded them from the webcam.

Check it out here: 


Thank you all again!

-Peter

A poem for the winner of Indigestible Jam!


Creation of a mind

Goes through enigmatic lines

The game you play that breaks

Arrow rummages

You can see the break from upset to confession

The shift that turns from good fun to depression

Hopelessness

Yet the indigestibility wanes to foster

You romance the browser, acquieses become incarnate

You did this

You made this

You built a house in a week

That takes up not one but two spaces

You were voted most niche

It begins, as you face it-

Games made

Now known

Not metricked and fearful

Embracing the weird

Continue, developer!

You have much

Gain more

You earned it, now make it

Soak in the win

Onlookers, copying is for the big fish

Set your path and make it

There are people to play it

Awesomeeeee! I also am uploading a nice documentation version to Youtube now. I'll post a link here once it is done.

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👏🏽👏🏽👏🏽👏🏽👏🏽

A description would be helpful, but it’s better that it’s untranslated I think. Excited to play it!

Built it for 64 bit, thanks. 

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For anybody participating that wants some examples of what I meant when I said indigestible games, here are some examples that aren't wholly representative, but just some things that may give you inspiration.

Indigestible means that these games recognize their potential inaccessibility to a larger public, but own it because the game requires it to make its point:


  • TetraGeddon (https://alienmelon.itch.io/tetrageddon)
    • An absurd, satirical, super sensoral reflection of internet culture
  • The Trans Zone (https://glamow.itch.io/the-trans-zone)
    • A funny, cute, tho serious game that frames HRT as a quest through the Trans Zone
  • Four Nights 7: The Return of Foxy (https://foofin.itch.io/four-nights-7-the-return-of-foxy)
    • A satirical game parodying rushed RPGmaker games,  contains a lot of references to niche online content, other RPG maker games, and YouTube streamers, as well as making jokes you won’t get if you’ve never played Off, Lisa,  and Five Nights at Freddy’s. The game uses music and visuals from a lot of other games.

Fan Games:

I would consider any and all fan games at least somewhat indigestible and niche.

So there you are, some references! Have fun this week!

Referencing this as a worthy example for "Indigestible Jam"- 

'A satirical game parodying rushed RPGmaker games,  contains a lot of references to online content, other RPG maker games, and YouTube streamers, as well as making jokes you won’t get if you’ve never played Off, Lisa, Five Nights at Freddy’s (indigestible for non-( specific type of indie RPG playing ) public). The game uses music and visuals from these games too.'

-Also played it good work 👍

I don't mind! I actually should clarify and say that as long as it can be accessed by at least a Windows computer (whether by an application, .exe, webapp, web based) it's Ok for me. I just want to be able to stream it (I have a Windows machine), and web should work fine.

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Pretty trippy and vaporwave so liked the visuals  but couldn't figure out where to stand so watched the playthrough instead...  

Paragerm is a small germ sim built in 5 hours. Uses flocking code and the p5 library, p5.play, made for Paolo Pedercini's Electronic Media Studio.

The prompt was to make a virtual ecosystem, so here is a small showing of predators, prey, and minions on the microbial level.



https://perebite.itch.io/paragerm

thanks :0