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partisani

54
Posts
4
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2
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A member registered Jul 20, 2021 · View creator page →

Creator of

Recent community posts

RUST!!!1!1!11

Thanks!

Ok, i wanted to have a config menu, but i hadn’t the time, so i didn’t make it, but thanks for playing!

I didn’t play much, but i really liked the pixel art, the shaders, and the overall gameplay…

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You can make the game load faster by just enabling SharedBuffer.

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Not so good, but a bit fun. I didn’t like the art, there were higher resolution assets with indexed color art, and the palettes clashing with each other isn’t good. Unity character physics is known to be floaty, but this character acts like a baloon, and i don’t get the way you implemented the theme, because the only thing i see about it is a Sign, the traps and everything make you feel like it is protecting something, making you want to progress, instead of feeling like you are not supposed to be here.

Too slippery, i cant play it like this, but overall, ok.

World’s hardest game 3 is harder than this…

Its just me or hard mode + short length is too hard?

this was absolute suffering (on hard mode, short length)

Thanks! the room where you got stuck is the one with two drones? if so, then you are supposed to jump on the drones, using them as platforms, Also, dash will help you get a bit more vertical velocity, which you will need for the last jumps.

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I like how you try to give feedback on everything you can, also, now that you know, try getting up there (use dash a lot, it gives you some vertical velocity) and get the jam back.

I overall liked the game. The only problem is i dont like this type of board game, but even then it was fun. The way you implemented the themes made total sense, the gameplay is ok, feedback

Thanks for all of the feedback! About 4º, i tried it, but im lazy, when i shot one, all of the enemies became pure white… For 9º, yes, i accept the parkour was a little hard, you are supposed to use the drones as platforms, to get higher, there is a single point where you have to get just a little more height (by using the dash) in this room. 10º: Ok, i may have intentionally made the doors a bit slow… And, for the last one, i tried. why would the robots attack you…?

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Thanks!, i just used some textures from the internet, and changed them in photopea. I also put a MeshInstance (godot) with a QuadMesh with a shader in front of the camera, creating the color quantization + dithering effect.

thanks! im bad at music, trying to improve, but it would also take time, and i barely managed to submit the game in time…

i really liked the shader, looks a bit like mine

yay godot gaem

thanks for using the additional theme, which i suggested!

thanks

inglês quis dizer

please make it dark mode

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worm so hardd but game is gud

also i got mad seeing that you got the same idea as me lol

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ei, pfv coloca o texto pelo menos na página em inglês

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Thanks for adding the H to heal, it helps a lot. Like the original game. Also why the Chlorophyte Repeater or smth deals so little damage?

Ok

For real, it just makes the game look better.

Cool game! Congrats for your first dollar!

Wow! I would ABSOLUTELY contribute if i had enough time/some money.

The last message was 3 yrs ago, just make a new one.

SCRATCH

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This game, made me rethink about the meaning of life. Congrats, amazing storytelling, simple art, i can’t really describe just how amazing this game is.

Vrey godo gaempaly.

Vrey godo gaempaly.

Oh, and just to make sure, does this apply to lighting?