i dont quite know what to make of this but it was interesting. possibly one of the coolest datamoshing effect's i've seen, kudo's for that!
RealPapi
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its more of an interactive-ish art piece rather then a game. what did work for me in this format was my own ability to navigate being completely thrown off. as soon as i started paying more attention to the music and really letting the presentation stick in you will start to notice patterns and slowly but surely the breaking of them. an interesting piece if you allow the game to immerse you
i've played and i think the idea is really cool. i had trouble grasping my head around the mechanics however, since i instantly saw food, water, sanity and power go down as soon as i started. i couldnt take the tme to read trough the mails to properly understand what was going on. i bascially died during the first power outage due to sanity depletion. aside form that i think the desing is pretty cool and i loved the PC mechanic, im a sucker for those
it plays really well, speed and projectile speeds are nicely tuned.
as a point of feedback i'd maybe like to see a sepertete level border tile to clearly show where the map ends. also maybe some other wands, perhaps low dps but AOE/penetration effect to take out waves more effectively
overall nicely done :)

