things are likely to change a bit, but i'll update the controls listed on the main page!
Recent community posts
Heya! i'm not sure how far away the next update is, hopefully this month though.
I'm working on some large things such as eating at anytime!
however this means i need to update the ~60 possible player body sprites and it takes a while!
I'm sorry this build may be incompatible with Mojave!
I'm moving to gamemaker studio 2 and i'll be able to make a new Mac build from there.
in the mean time if you'd like a refund please let me know!
Yep still planning to bring the starting form changes back after some re-work!
ah! you found the cheat key. I'm thinking maybe this will unlock after defeating the boss once? not sure though
The breeding mechanic is being re-worked at the moment, so it actually does nothing in game right now,
I assemble levels out of large chunks that are made manually, so its semi - random
i'm sorry about the bad starting area! I've still got some work to do to make sure this cannot happen
demo now actually is the full game just with a life time limit, i'll update the page!
yes triple jump was a bit too strong i think, as it let you shortcut a lot of other things, it may return for another wing type tho!
i'll be adding more effects from eating other stuff in future updates
Hey Doctor Flare
I believe this error is due to a missing / corrupted DirectX installation.
Please try re-installing DirectX from this location;
If this does not resolve the issue and allow you to play the game, you can also try this DirectX Dependency Fixer;
If neither of these work for you, please let me know and i'll be happy to refund the purchase!
sorry about that shell bug! I'm not sure if i have solved it yet...
I need to rewrite my whole creature interaction system as it has a few other issues too.. hopefully soon!
I've fixed the reset bug! sorry about that will be gone in the next version
i'll see about android once the game is out on iOS!
thanks for the message, and my apologies for these bugs!
the reset issue i'll have fixed for the next build. ( its just on a timer right now )
i'll try to make sure fainted enemies cannot kill you, its a strange one!
ok that is super wierd!
can you try downloading the latest version i just uploaded today?
and also deleting your save game from here; %AppData%\Roaming\Eatvolve
then wasd / arrow keys should really work!
my apologies I will not be able to upload the new build today as I am away from my equipment.
After deleting the save file, if you avoid taking an egg to a nest this should prevent the same bug happening again
thanks for the feedback!
I am re-doing all the jump heights to prevent getting stuck - apart from gating areas
it has been tricky to get this right
I'll be uploading a new build in a few days that has some of this work done, still a bit to go though, thanks for your patience!
I'm really keen to not have any tutorials, as the joy of discovering things through play is something i'm hoping to provide.
With some more play testing i am confident i'll be able to make most of the game easily discoverable.
I hear you on the evolution menu tho, i'm reworking that to only appearing at the start of each life.
I'm moving the options menu out to a splash screen / menu so i'll have space to text next to the buttons there
there will just be a couple settings in the pause menu, sound / music / controls i think.
again, thanks very much!