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Eatvolve

Eatvolve is a playful eat-em-up evolution game. · By papadar

Fatal error

A topic by PhantasyWorld created Apr 05, 2019 Views: 818 Replies: 12
Viewing posts 1 to 5

I played the game, I like it but wach time I die it closes and later it says that there is some fatal error.

Later I played and just at random, it told me that there was an fatal error,

Developer

can you send me the error name? 

I bought the game, I'll see if doesn't have errors as the demo one.

Developer

thanks for your support!
any bugs should be in both the demo and full version.

Understood

___________________________________________
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: shdr_palette_swap

D3DXCompile failed - result

at gml_Object_obj_player_Draw_0
############################################################################################

Developer

I believe this error is due to a missing / corrupted DirectX installation. Please try re-installing DirectX from this location; https://www.microsoft.com/en-us/Download/confirmation.aspx?id=35

If this does not resolve the issue and allow you to play the game, you can also try this DirectX Dependency Fixer; https://obsproject.com/forum/resources/directx-dependency-fixer-dxfix.87/

If neither of these work for you, please let me know!

Cheers,

Are there any updates on the subject? Im waiting on buying it untill it's playable without constant crashes.

Don't ask me, ask the creators of the game.

Althought, thanks for the reminder to check on the game.

Developer

still working on a new build!

(1 edit)

Kept getting random fatal error in middle of demo:

"Unable to find any instance for object index '47' name 'obj_player'

at gml_Script_doInputs"


although, I am running it on a 32 bit system at the moment, so that may be part of it.

Developer

doInputs error is fixed in the latest version

Fantastic. ^^