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A member registered Sep 28, 2015 · View creator page →

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Recent community posts

hey, I've added an option to disable the mouse trail in 0.9.14. I hope it'll make it slightly easier for you!

I'm sorry it happened and I'm sorry I wasn't there to de-escalate the situation. You were banned by a moderator for directly threatening another user and wishing their family members death of cancer.

It's a known issue, I'm still trying to pinpoint what causes it but it's just a visual glitch so it's low-priority.

The game is done in GMS2 and it's honestly not much more than duck tape holding everything from breaking apart

Hey, it's a demo because it's just a small slice of a much bigger game. Thank you for your kind words Carranz!

hey, is there any error message?

thank you!

thanks for making the video!

Hey Austin, you're not missing out - each demo has different set of mysteries

that's a great idea, I've been toying with for some time and will surely end up in the full version!

What's your screen's resolution?

Hey c13303,

keeping the game pixel-perfect sets quite a few problems with the screen size. There's a 2:1 resolution that should fit perfectly on your screen.

It's been answered many times before, you've got outdated D3D drivers.

If you are using Windows10, here's the file


please let me know if that helped!

thanks heyboots,

saving is a planned feature. It just didn't make any sense to include a save option for one mystery


Hey Cassiopeia99, you've got outdated D3D drivers.

If you are using Windows10, here's the file


please let me know if that helped!

Hey Austin, Mac OS version is coming. I just need a mac machine to be able to compile the project, as Jack said.

moth boss when

I'm glad this is still being worked on, keep up the good work

Update your directx drivers

for windows 10:

let me know if that fixed the problem, thanks!

The original idea behind WOH was actually a small game to be played on a phone. It is 100% possible it'll get an android port later. Thanks!

Choosing a perk is a sweet idea! Def. implementing it in the next version! As of steak knife, it's the most basic weapon and kicking's bonus depends on character's strength

WELL, there is a secret otherworldly ending but it's probably too obscure and I'll add some hints to the next version ;)

hey belial, Uzumaki won't be making it to the next version because of legal reasons, players will be able to add their own custom elder gods with the in-game card editor though and I can't wait to see them! As of limiting mysteries, right now they are not connected in any way with the chosen elder god and you can easily treat them as Ito's short stories. The game focuses of mysteries, really. Elder gods are a way of adding more flavor, additional mechanics and god-specific events.

much love, Paweł

Thanks Kara, the DD12 version is a huge mess I got three pages of bugs and feedback. I've decided to skip fixing this version and instead start working on a new one with all the feedback included.

About the save/load - I'm thinking about it!