I enjoyed this game a lot! I thought the story and art were cute and the gameplay was pretty fun too.
My biggest mechanical critique is the way the character controller switches to a more physics based movement system after dashing. It made the movement feel a little unpredictable sometimes, but that could have also been a skill issue on my end lol.
I think it would be neat if there were sections where you had to chain the flying mechanic and the dash mechanic in pretty precise ways to get through parts of the level too! I also think checkpoints would be really helpful in some areas, but ultimately not necessary.
I thought the crayon drawing style of the art was pretty cute, and I kind of wish the full game was drawn that way! I think leaning into that style and refining it a little more for consistency would make the game a lot more visually interesting and distinct :))






