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pan_de_muerto

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A member registered May 30, 2020 · View creator page →

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Position: Unity Developer — Cozy Roguelite Farming Puzzle for PC

Employment: Remote work

Type of collaboration: Contract work

📌About us:

We are a small yet passionate indie team developing a cozy puzzle farming game with roguelite elements. The game combines Tetris-inspired mechanics with relaxing farm management and character-driven narrative.

📌Who we're looking for:

Unity Developer with experience in 2D puzzle/incremental or rogulite/rogulike games who appreciates cozy game design philosophy and can implement satisfying, juicy feedback systems.

📌Tasks:

  • Implementing game mechanics Unity 2D
  • Programming roguelite meta systems
  • Creating satisfying visual feedback for game mechanics
  • Implementing UI
  • Integrating peaceful audio and ambient soundscapes
  • Preparing builds for Steam release

📌Requirements:

Essential:

  • Unity 2D experience of 2+ years
  • Strong knowledge of C# and object-oriented programming
  • Understanding of roguelite design patterns
  • Ability to create "juicy" satisfying feedback systems
  • Experience with UI implementation
  • Independence in technical decision-making
  • Love for cozy/wholesome indie games
  • Steam SDK integration experience

📌Nice to have:

  • Experience with casual puzzle/farming/management games
  • Knowledge of procedural generation for roguelite elements
  • Experience with pixel art integration and sprite systems
  • Experience with VFX creation and implementation
  • Familiarity with games like Animal Crossing, Stardew Valley, Dorfromantik

📌Why you should join:

  • Work on a unique concept in a passionate team
  • Creative freedom in implementing game mechanics
  • Remote work with flexible schedule
  • Influence on all technical aspects of development

📌How to apply:

Send to mojibakecake@gmail.com:

  1. Your CV with relevant experience
  2. Portfolio featuring:
    • 2D Unity games (especially puzzle/incremental)
    • Examples of implemented satisfying game feel/feedback systems
    • Any indie games you've worked on, preferably cozy or roguelites
  3. Brief cover letter about what attracts you to indie game development

Position: 2D Artist and Animator — PC Cozy Farming Game with Storybook Aesthetic

Employment: Part-time, remote work

Type of collaboration: Contract work

📌About us:

We are a small and passionate indie team developing a cozy puzzle farming game with roguelite elements. The game features a warm, hand-drawn pixel art style with storybook charm and soft gothic undertones (family-friendly, not horror).

📌Who we're looking for:

2D Art Generalist who can create warm, handmade-feeling pixel art with storybook appeal. Someone who understands how to make traditionally spooky elements cute and approachable.

📌Tasks:

  • Creating game assets in consistent visual style
  • Character and creature design
  • Environment art and tilesets
  • UI/UX visual elements
  • Sprite animations
  • Visual effects and feedback elements
  • Icon and item design
  • Marketing materials and key art
  • Maintaining style guide and asset documentation
  • Collaborating with developers on asset implementation

📌Requirements:

Essential:

  • Strong portfolio in pixel art or stylized 2D art
  • Experience with warm, cozy art styles
  • Ability to maintain consistent visual style across assets
  • Understanding of tile-based and modular asset creation
  • Experience with sprite animation
  • Proficiency in Aseprite, Photoshop, or similar tools
  • Good understanding of color theory and composition
  • Experience working on indie games
  • Ability to work independently and meet deadlines

📌Nice to have:

  • Love for wholesome, family-friendly aesthetics
  • Experience with storybook or children's illustration styles
  • Experience making "cute gothic" or cottagecore aesthetics
  • Familiarity with games like Stardew Valley, Cozy Grove, Dorfromantik

📌Why you should join:

  • Define the visual identity of a unique cozy game
  • Creative freedom within established art direction
  • Work on a project that values warmth and wholesomeness
  • Remote work with flexible schedule
  • Close collaboration with passionate indie team

📌How to apply:

Send to mojibakecake@gmail.com:

  1. Your CV with relevant experience
  2. Portfolio showcasing:
    • Cozy or warm-styled game art
    • Character designs (bonus: cute creatures or unconventional protagonists)
    • Environment and tileset work
    • UI elements and icons
    • Any family-friendly or storybook projects
  3. Brief note about what draws you to cozy indie game aesthetics

Employment: Part-time, remote work

Type of collaboration: Contract work

📌 About us:

We're a small indie studio making various PC games. We work on various small projects. The main pipeline starts from taking gameplay prototypes and turning them into polished vertical slice demos within 2-3 months.

📌 Who we're looking for:

Unity developer with solid 2D experience who can take a working prototype and turn it into a polished game. You should be comfortable working independently and know what makes a good first impression.

📌 Tasks:

  • Polish existing prototypes — add features, balance gameplay, fix bugs
  • Program gameplay mechanics in Unity
  • Implement UI that looks good and feels intuitive
  • Add effects and polish to make the game feel juicy
  • Integrate audio and music through fmode
  • Everything else

📌 Requirements:

Essential:

  • Unity 2D experience — 2+ years
  • Strong C# skills
  • Can create UI in Unity
  • Portfolio with finished projects
  • Able to work independently and make decisions
  • Understanding of how to take a game from prototype to demo

Nice to have:

  • Experience with Steam releases
  • Basic shader and VFX skills
  • Game UI/UX understanding
  • Audio implementation experience in Unity

📌 Why join us:

  • Creative freedom: work on unique concepts
  • Quick results: see your work become a playable demo in 2-3 months
  • Remote work with flexible schedule
  • Real impact: your input matters at every stage

📌 How to apply:

Send to mojibakecake@gmail.com:

  1. CV with Unity experience
  2. Portfolio (links to itch.io, Steam, etc.) showing completed Unity games
  3. Short cover letter: • What draws you to indie games? • Favorite indie games • Your strongest skills as a developer

Employment: Part-time, remote work Type of collaboration: Contract work

📌About us: We are a small indie studio creating diverse indie games for PC. Currently, we are developing an atmospheric narrative horror project in analogue horror style. The game combines mechanics inspired by Papers Please and horror elements. The entire game looks and plays like a 90s application.

📌Who we're looking for: Unity Developer with experience creating 2D games, who shares our passion for making indie games and is ready to work in a small team.

📌Tasks: Due to the small team size, the developer will participate in various aspects of game creation:

  • Programming gameplay mechanics in Unity 2D
  • Creating interactive user interface with unique styling
  • Implementing visual effects and working with shaders (CRT/VHS aesthetic)
  • Programming game systems and logic
  • Audio integration
  • Preparing builds for Steam release
  • Technical support for the artist in asset integration

📌Requirements:Essential:

  • Unity 2D experience of 2+ years
  • Strong knowledge of C#
  • Ability to work with VFX and shaders
  • Experience creating UI in Unity (including custom elements)
  • Portfolio with completed projects
  • Independence in problem-solving and making technical decisions
  • Communication skills for working in a small team
  • Understanding of the full game development cycle
  • Love for indie games

📌Nice to have:

  • Experience working on horror/atmospheric games
  • Experience with Steam releases
  • Knowledge of UX/UI principles for creating immersive interfaces
  • Basic audio skills in Unity

📌Why you should join:

  • Creative freedom: Working on a project with a unique concept
  • Remote work with flexible schedule
  • Product influence: Opportunity to influence all aspects of development

📌How to apply: Send to mojibakecake@gmail.com:

  1. Your CV with relevant experience
  2. Portfolio (GitHub, itch.io, or other platforms) with examples of: • 2D Unity games • Interesting UI solutions • Work with visual effects (if available)
  3. Brief cover letter: • What attracts you to indie games? • Experience working on indie projects • Your strengths as a developer

Employment: Part-time, remote work

Type: Contract work

📌Who We're Looking For: A 2D Generalist with understanding of horror aesthetics and experience in retro styling, ready to create atmospheric visual content for an indie game.

📌About Us: We are a small indie studio creating diverse indie games for PC. Currently, we are developing an atmospheric narrative horror project in the analogue horror style. The game combines mechanics inspired by Papers Please with horror elements. The entire game looks and plays like an application from the 90s.

Visual Direction:

  • Minimalist analogue-horror style
  • Retro CRT/VHS aesthetics with glitch effects
  • Photorealistic elements with stylization
  • Dark atmosphere with attention to detail

📌Tasks:

  • Creating and maintaining the project's unified visual style
  • Finding and selecting suitable visual content
  • Working with visual content (portrait processing, CRT stylization)
  • Creating UI elements
  • Creating illustrations (concepts, static scenes, ASCII art)
  • Creating marketing materials (screenshots, Steam banners)

📌 Essential responsibilities:

  • Portfolio with works in relevant themes
  • Ability to work with generative AI
  • Versatility: experience in various 2D art areas (UI, illustrations, photo processing)
  • Experience with Adobe Photoshop/alternatives
  • Understanding of composition, color, and atmosphere
  • Experience creating game UI
  • Independence in solving diverse visual tasks
  • Love for indie games

📌 Nice to Have:

  • Familiarity with analogue horror aesthetics
  • Experience with retro styling
  • Skills in creating glitch effects, basic technical art skills
  • Experience working in small teams and willingness to "wear many hats"
  • Experience with game engines - Unity or Godot
  • Flexibility and adaptability: readiness to switch between different types of tasks

📌What We Offer:

  • Work on a creative project with unique concept
  • Task variety: from processing public domain content to creating marketing materials
  • Freedom in implementing visual solutions
  • Remote work with flexible schedule
  • Close collaboration with the team

📌How to Apply: Send to mojibakecake@gmail.com:

  1. Brief CV with relevant experience
  2. A few words about what attracts you to horror aesthetics
  3. A few words about what attracts you to working on indie games
  4. Portfolio with relevant works (horror, dark themes, retro style)

Great! Thank you very much!

Wow! Looks fantastic!
Is there a way to use it for the whole screen and not only on the character's sprites?

You have to use the camera.

(1 edit)



https://pan-de-muerto.itch.io/stay-here


STAY_HERE is a small narrative-driven psychological horror made using Horror Engine on UE4.
The game is set in a never ending nightmare of the main character. Player aims to escape the nightmare and faces the deepest fears and anxieties along the way.