Such a fun game, I love your take on the Jam Theme, first try I played very safe, but seing my poor score I became greedier and this is when the fun of the game is, the physics is very cool and well implemented.
Did you think of implementing a progrssion system with the money we gain every run ? it's for sure could be a cool update.
I will for sure tell my friend to try it ! Good Job !
Dorian RIBEIRO
Creator of
Recent community posts
Nice visual! I enjoyed the 3 first levels, but I get stuck at one with too many enemies for me, the fact that you can't see enemies next moves plus the randomness of the dice frustrated me a lot in this level. And I didn't fill myself in control of planning my next move: I think the problem comes from the layouts of the levels with a lot of corridors of 1 tile large and dead end + objectives (keys and dice) are often in a corner so after I got one of them I was stuck with only 2 options/direction to go.
Great Job.
Cool Game, but I don't think the dice/roll mechanic is well designed around the theme since it just represents a max amount of movement I can do so if I roll a 6 I can just move from 1 tile and do all the game like that. Adding special effects depending on which number the player rolls (like rolling two 6 give you invisibility for the turn or things like that)
I love the idea of the enemies moving at the same number of tiles you decide to move! and the art is simple but does a great job, I imagine myself playing an old-school game featuring Indiana Jones.
Great job from only 2 days of work.