Thanks! :--) If I only had it in me to work on one project for more than a few months...
Otto Ojala
Creator of
Recent community posts
Thanks for the report! The game logic relies on some timers (lazy programming), which I guess might get skipped if the game gets somehow paused. I'll try to find the time to make a proper android version of the game later :--)
Edit: In the next version, I'll add a script to pause the game's processes if it's not in focus, lets see if that helps.
Thanks for the feedback! This totally could be remade into something more basic, too, and I'm not ruling out versions like that, either. But for now, the one-button mechanic will be the focus of the game. I'll likely still make subtle changes to the max power, so that 100% power shots will be suitable to fewer angles/shoot positions :--)
Thanks a lot for the feedback! A slingshot mechanic would work just as well (maybe even better) but it's also a very different feel to what I'm trying to achieve with this. My vision for this is for the button to represent the ball - push the button, push the ball. Improving on this mechanic is what I'm mostly after (I might be able to improve on the visuals to give better feedback, and add sound effects to match the applied power), but if I can't get players to get on board with this, I'll try the angry birds version next :--)
It's playable on FlashPoint. Requires a bit of setting up, but it works :--)
https://flashpointproject.github.io/flashpoint-database/search/#bb47e3e3-8281-44...
Cool. If you do any modifications to the game and its assets, do credit yourself for the mods you've made.
Yes, the hotkey solution for tennis game would be the easiest. I want to give it some more thought still, as I am too into these consoles, and I see this as a fun design challenge :--) Making a game that actually feels like it's designed for the Anbernic, is what I'm after.
If they feel heavy at all, I'd say skip them - no one wants to play a game that doesn't properly run, in my opinion. Otto's Tennis game is the one I've been playing on my Anbernic since I got the console, but it too would obviously be better with a proper port (= better menus). Now that I think of it, I'd prefer to make a stellar app for the PortMaster catalogue, rather than just something that kind of works, so lets do that instead. I'll try to find the time to make a proper version of the tennis one, with gamepad controls. Perhaps you could help me out with the PortMaster stuff after that?
The little time I spent trying these out, I only got TvsT's game menu open, without the cursor, and as it's a game with absolutely zero optimization, it's a poor experience anyways. But if you're fine with WJ2's port, I trust it is ok, so go ahead and add it to the catalogue. You can include the game files too.
I'd love to find the time to make the game more suitable for these handhelds, but the current version will have to do for now. Thanks for the work you've put into it (and all your other ports, too)!
I couldn't get these installed (haven't touched my Anbernic in a while). Is it just drag'n'drop to "ports" and the sh file to "ROMS/Ports", on muOS?
How do you use the menus on devices without the joystick?
Thanks for the work you've done, and sorry for having to look at how I manage my projects...
And if you get to putting these in the catalog eventually, please link to my own website: ottoojala.com, instead of itch, in the credits - I might leave this platform at some time.
Cool, thanks for reaching out! How does it run on the Anbernic? I've only tried some of my Godot 3 games on my RG35XX Plus, and they work just fine, but I haven't gotten to making proper ports of them, as I'm constantly busy with new projects...
For WJ2, I'd love to add icons to the on-screen buttons matching the physical buttons of the Anbernic, and perhaps skip the mouse cursor entirely.
If you're in no hurry, I'd like to put that little extra effort into it to make it a tiny bit better fit for these consoles.
Thanks! You can play the original still in FlashPoint. Perhaps I'll go back to thicker wrestlers in WJ3 :---)










