Yes, gold is not shared between the Witch and the Barbarian.
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Thanks for the kind words! I'm glad you like the game.
The text "Salazar will remember that" is an indication that a choice has consequences.
There are 2 different endings to the game, with 5 smaller variations. Which ending you get depends on the choices that you've made during the dialogues.
Right now my priority is to get this game out in the open by releasing it on Steam, to find out if people are interested in this game. I would like to create a separate story for the Witch and intertwine her story with the Barbarian. But that is still in the early stages.
The round ends when all the top cards are gone and when there are no new cards in the deck. It's a bit of a puzzle to play it in such a way that you still have time to heal after an attack, for example by keeping a treasure card at the top and deal with the enemy first, then heal and collect your treasure card last... if possible.
I'm not sure what you mean. I did change the shop interface to show only the character that you are currently playing with. But I did not remove any characters from the game. Currently, you have the Barbarian + 2 other playable characters during the barbarian storyline. The Witch was included in the previous version 1.5. She is also available in this version.
It's best if you remove the entire directory. (Save files are located in another folder). If you want to remove all the saved data: go to the main menu in the game, and click on the settings button. At the bottom, there is a 'clear saved data' button.
Will the purchase of full version contain future releases?
The full version contains:
- The complete story of Hrothgar the Barbarian & Salazar, Including all quests.
- 2 new playable characters that are playable during the Barbarian quests (don't want to give away any spoilers).
- All Barbarian cards are unlocked and available in the shop.
- 14 New cards that become available at certain levels.
- 2 different endings with 5 smaller variations, depending on the choices that you've made throughout the story.
- Boss Fight (1 boss is in the demo, the other one in the full version)
PS. the save files from the demo are compatible with the full version so you can always continue after you've finished the demo.
Thanks for posting this issue. I wasn't aware of this and I'll fix it in the upcoming version. At first glance, this might by caused by a framerate issue. You might want to try to go to the settings menu, put the FPS on 60, and disable the v-sinc checkbox.
Sorry for the confusion. The Scimitar card is not in the current version. Right now you only have the option to get some money from Cedric (the shopkeeper) by finishing the quest. However, the scimitar card will be added in the upcoming version, where it will be available in the shop if you give the weapon back to Cedric, or (if you keep the card) it will be added to your inventory and Cedric will be very angry.
Thanks for the comments! Cards as a quest reward are indeed something I would like to implement in the next update.
Keeping the scimitar (and not giving it back to the shopkeeper) could be a nice option. The shopkeeper probably won't be happy with that so I guess there needs to be some kind of a downside.
I took a long road to become a Game Dev. Finished Art education. Started as a Web/Flash designer. Took a job as artist in commercial game development company. Became Art Director at that company. Learned how to program in C#. Saved up some money. Quit my job to become a full time game dev.... and part-time Salsa teacher. ;)
Thanks! I don't have a portfolio site, but my Twitter is @osariongames. And if you want to see some more of my pixel art, check out: http://www.osarion.com/assetstore/assets/beat-em-up-game-template/
Thank you! Means a lot. Releasing a game out in the open for the first time is always a nerve-racking moment, so I appreciate the comment + rating. You can always drop me a line when you need some work for hire stuff done. Good luck with your game development!
Yes, you can sell your game created with this asset.
My advise would be to create your own levels / characters artwork. Because this asset is already well known on the Unity Asset store: https://assetstore.unity.com/packages/templates/systems/beat-em-up-game-template...
I'm super proud to announce the release of my game 'Spear Master'!
After 2 years of hard work, a failed (Unsung Warriors) Kickstarter campaign, and in the midst of a global pandemic I've finally released my game.
There is so much I could write about, but why read... when you can play games!
Please it check out here: https://osarion.itch.io/spear-master
Spear Master is a fast-paced action game where you throw spears at bouncing balls in order to split them. Destroy enemies, solve puzzles, talk to characters, fight against ferocious bosses and save the world from the terrible Tarr!
Mikel Fick - Osarion