Hey thanks! Its been a while, I can't recall any specific roguelike tutorials other than the ungodly amounts of googling and youtube. RogueBasin has lots of good tips. The lock & key mechanic was definitely the most fun and challenging part to implement, the algorithm is heavily inspired by a game called Lenna's Inception. Have fun with Godot - its a great engine and an absolute joy to make games with. All the best with your project!
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My inspirations comes mainly from games, music and stories that I grew up on, they still haunt me to no end! I love Zelda 1, Castlevania 2 and the Ultima series. Game development is the perfect outlet for that, and personally I find the process quite compelling (and really tough). I guess I just want to make worlds. Make-believe places to inhabit and interact in, trying to figure out system and logic behind it, solving problems, things like that.
Hello everyone, I'm Wibowo and I want itch.io to rule the world :-D I'm an animator by trade and last year I made a game. Since then I've been slowly and steadily tinkering on a bunch of prototypes, something which hopefully can turn into a bigger, feasible project. Have a lovely day and nice to meet you all!