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Outpost Horizon Station is a bullet-hell platformer set on a derelict space station above Earth. The platform rotates as you run, adding a disorienting level of difficulty—but also opportunities to outmaneuver the enemy!
Play it HERE
Horizon was a farming station that got decimated in a sudden alien invasion. Earth has been scrambling since then—but their technology just got good enough to send a mobile platform up to old wreckage to start to get some payback.
OHS has 2 unlockable characters, and 2 unlockable weapons. I'm told it is very difficult.
This morning I finished all of the basic functionality I will need to complete the game.
^ Rooms are navigable.
^ Each room has its own hotspots that respond differently depending on what item you are using—everything has a description for when you look at it, or touch it, or hold a torch to it.
^ Triggers are implemented—allowing me to do things like open a door when certain conditions are met
Nothing crazy—basic point and click adventure stuff. But it's my first time, so I am happy :)
I've spend about six hours setting everything—I'm estimating another four hours or so to finish out the rest of the rooms.
Last week I started making a game every day—working to get some practice and experiment with different kinds of ideas. So far I've made three games in three days.
Then on Saturday morning I bit off a bit more than I could chew—but decided to run with the ida anyway. I probably won't have time to finish until early next week, but I thought I'd post my progress so far!
Riffing off of old point and click adventure games I loved as a kid. Keeping the slightly creepy vibes alive.
Hey everyone! I am spending 1 to 2 hours every day making a new game. I generate three random themes in the morning, pick the one I like the best, then get to work! My goal is to get some practice and try to experiment with a lot of different ideas.
The third game is based on the theme "afterlife". I made it in about two hours this morning.