Thanks so much! I didn't even notice I'd left 'man' in the Dracula text, I'll edit that as soon as I get the chance.
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There's a file included as part of the pack which includes the history of each inscription and a translation if known (it's a bit too long to paste here). Most are from tombs like Ramses II, Tutankhamun and Cleopatra.
Thank you so much, what a thoughtful and touching comment. I try not to think about this game too much anymore, because the memories it brings up are painful. Sometimes I think about deleting it so I don't have to see it, and occasionally I get hate mail from rape apologists (Yes, they really exist. My game got posted in an anti-consent forum, so they flooded it with bad reviews and filled my inbox with bile. One person was very angry that I linked my ko-fi account in the description??), but as long as this game has the potential to help others and shed light on the tricky area of grey consent and unacknowledged rape, then I will keep it up.
After watching several hours of the DK stream my only thought was 'I really hope someone makes beaver bother into a standalone minigame so that everyone across the land can enjoy this masterpiece' and here we are
Classic mode is such torture thank you for capturing the essence of what makes it so infuriating, 10/10
I used variables, so an example of the code which sets the pronoun to 'they/them' after clicking on the link is:
(link-reveal: "they/them")[(set: $title to "Mx")(set: $psubject to "they")(set: $Psubject to "They")(set: $pobject to "them")(set: $Pobject to "Them")(set: $possessivepro to "theirs")(set: $possessiveadj to "their")(set: $preflexive to "themself")(set: $Possessiveadj to "Their")(go-to: "start")]
And then the actual text before the player chooses a variable looks like this:
"When $psubject reached home, $psubject found $possessiveadj servant waiting up for $pobject."
This is a really thoughtful comment, thank you so much for playing. I think you picked up on a lot of what I was hoping to achieve. There is a point where sexual assault has already happened, and after that it's no longer possible to get a 'good' ending. It's not supposed to be a pleasent game (but I'm hoping that future game attempts will be more light hearted!)
Thanks for your feedback!
Heh, this is something which is happening to my friends too. They are excited for my game but a lot of them have their own traumatic experiences so can't actually play it!
It's supposed to be hard to make these choices, so in a way I'm glad you're not finding it easy to play. You got the best ending, though, so go you! And thanks for the feedback.
Oh also! You might benefit from looking at the definitions of consent and coercion on this website: https://www.yesmeansyes.com/consent
"Consent is a mutual verbal, physical, and emotional agreement that happens without manipulation, threats, or head games.
Consent is a whole body experience. It is not just a verbal “yes” or “no” – it involves paying attention to your partner as a person and checking in with physical and emotional cues as well.
Consent is also mutual (both people have to agree) and must be continuous. You can stop at any time, you can change your mind, and just because you said yes to one thing doesn’t mean you have consented to anything else."
Thanks for your feedback! Some clarifications: They were not a man. They did not express that they had any trouble with body language and double meanings. There is more to the story here, which the game doesn't get into. An example of a time when people say 'yes' to sexual contact which is coersive would be if there was abuse involved or fear of punishment in some form. I have been around people who make sure to get verbal consent (for non-sexual assault situations) through intimidation and fear, and then use that verbal 'consent' as a gaslighting tool.
I would categorise that friendship as abusive. This person knew exactly which boundaries to walk right up to, and which they could cross. I don't think they planned on me waking up. "uncomfortable in a situation" etc is a far cry from "woke up to sexual assault".
I would say that it is not always the responsibility of someone to bail when they are uncomfortable - purely because some people cannot bail when they are uncomfortable. There's a great book called 'Ask: Building consent culture" which talks about this, and a famous book about date rape called "I never called it rape" by Robin Warshaw which is based around this issue too. Recommended reading if consent is an issue you want to explore!
Thanks for playing though, this is great feedback and I'm glad that conversations about consent are happening around this game.