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Ofthemasses

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A member registered Jul 24, 2023 · View creator page →

Creator of

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A bit slow, but I could see the concept you were going for. If you want people in game jams to get through your whole game id try and make it a bit less grindy.

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Fun and nice art! Wish there was a bit more game mechanics, but I enjoyed it :)

Really liked the concept and art! Wish there was a bit more control with the aiming, but was enjoyable and the limitation was integrated well :)

Awesome graphics! The web browser was fun, you put a lot of effort into the details. My only critique would be to give the dragon a cooldown as I didn't really feel like the traps were that useful because I could spam the fire button. Overall great stuff, keep it up :)

This very much improved my mood after a long game jam. I was a bit confused about some of the items I was purchasing such as the walls, but overall a fun game :)

The art style, effects and animations were all well done! It would be fun if you could add some other objective or mechanic in the game, but I really enjoyed it anyway :)

I couldn't find any of the potion ingredients, am I doing something wrong?

Haven't finished my playthrough yet but you caught me off guard with the metal pipe sound effect lol

Couldn't quite figure out how to play this. Though the art style and story were done well!

The art style was great and the gameplay was fun! Inspired by potion craft?  I did have to do some adjusting on my monitor to get the game to work, but all in all, I enjoyed playing it :)

Short but sweet! The graphics were cool, the enemy health bars fitted your art style well.

Heya! I'd love to try play your game, but I am getting a crash message:

Traceback (most recent call last):

  File "main.py", line 56, in <module>

  File "main.py", line 26, in __init__

  File "moderngl\__init__.py", line 1939, in program

_moderngl.Error: GLSL Compiler failed

fragment_shader

===============

0(22) : error C7549: OpenGL does not allow C style initializers

Fun puzzle game! The controls took a little bit to get used to but I enjoyed the game overall!

Controls were fun, and I enjoyed the shop mechanic! Though it was very confusing how the enemies worked, it seemed like I was dying for no reason at some points.

Hey, thanks for the feedback! Yeah, the light chickens are pretty overpowered.. we spent a couple of hours near the end trying to balance the game. Happy you enjoyed it though :)

Liked the art style! The game loop took me a little bit to figure out and sometimes the bugs would spawn in my plants. But all in all I enjoyed the game :)

The art style is awesome! I particularly liked your shadow wizards. Game play loop was also enjoyable, but I did have an issue where my character wouldn't always jump. Great stuff :)

Enjoyed the art style of the wizard and enemies. I found the game loop to be a little slow though, maybe adding another ability for the wizard could help with this

Enjoyed the art style and music in this one! When I get the last fire charge is my meter meant to freeze?

Try hover your mouse over the flowers the foxes drop :)

Hi Tomasque! Thanks for the review!

There is a bug where changing the window size will make the placement go to a different spot, we ran out of time to fix this so we recommend you avoid resizing the window. And good suggestion for the web build, we are having a good rest from the game atm but may look into porting it later :)

Thanks! Im glad you enjoyed the game. The character models and stage design took up a lot of our development, nice hearing some praise for them :)

Thank you! Glad you enjoyed the game :)

Hi, thank you for your concern with this bug. Did you wait for the start of each round which your camera is locked and what OS are you playing this on? Also did you try adjusting the in game settings?

Hey!
We had some issues with our final build not bringing in a lot of assets that we had in the unity editor, turned out there were some broken scripts causing things to not load in when built. If you have time give the game another go! Don't get too spooked 👻👻

The jumpscare definitely made me jump, well done! Though I did find the random aim while shooting a little frustrating. Good stuff, keep it up!

Fun game! The music was a bop and I loved the sound effects. Good stuff!

I couldn't figure out how to play this in multiplayer but my match against the CPU was very fun! And very close! Great AI

The game mechanics were well implemented, with a good story to boot! I did find the two enemy types a bit repetitive, but all in all a great game!

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I loved the decoration of the maps and there was a good story too! The music, even though it was rockin, was a wee bit loud. Other than that awesome stuff! 

I laughed so much when the hands fell off in the shot put. Very nice!

The bike was so fun! I found the map a little empty but I enjoyed speeding around fixing the radios until I got jump scared.. very scary monster well done!

Amazing visuals! The hands coming out of the water is a nice addition as well. Though it wasn't to clear to me that I had to spam the left and right keys to row, I ended up holding it and it caused some issues with the animation. Other than that amazing stuff keep it up!

Great voice acting and visuals! I did have a bug where the hand grabbing the ball would go sideways, but other than that awesome stuff!

Fun game! A quarterback chasing you is scary even if they aren't undead, a great choice!

Amazing! The ice pick mechanic was fun and well-implemented! I definitely got a jump from the chase section. My only criticism would be that there was only one chase section.

You absolutely nailed the Story, Sound, and Aesthetics! Well done!

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Great game! My fingers hurt from running to the shack, a great spin on long jump! May be my poor gaming skills but I found the axe part hard to judge which side I had to dodge. Awesome stuff!!

Hey, yes there are some issues with the current build. We've done some debugging and figured out what was causing our compilation errors. The fixed version should be up within the next 2-3 hours! 

Hi,

I was apart of one of the submissions but the build uploaded is quite broken compared to the original version. Is it okay to build again and re-upload?