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an gamer. (xcxx) or (the anthoian gamer)

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A member registered May 02, 2025 · View creator page →

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i like the look of this version more!

i used roms for my 4-bit adder chip, and it did 1,000,000 operations per second, i think my original did 384000. i also ddid 8-bit and 16-bit adders

you could use obs

I did a 4-bit adder, and it did a 1,000,000 operations a second, amazing

theres now an android version. :D

yeah, just right click it and then clock on the Edit menu.

it does for me tho??

its gone. you have to make it your self. i dont know why? probably to increase creativity/

You Have to download this version of dls, press oone of the download options, then xtract the file and play!

Nice

Nice,  I Think I Could remove the needs for keys?

The one in the video is the way i like it, it doesn't requirer a pulse. Have 2 d-latches, the data input for the second one is the output of the first one, the data input of the first one is the data input pin, the store for the second d-latch is the store input pin, and the first store is the opposite of the store input pin, by plugging it in a not

Nice! Plan To Release it on the app store?

you need a d-flip-flop, plug its output into a not and its output into it self data, for a clock its input pin, place another , it's input is the output of it's not and the last d-flip-flops not as a clock, repeat this 8 times for a byte, the first input is its selfs not and a input pin

Bump

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Shift d, i dont know why its shift d instead of control c or v, Alt (or option if on mac) with mouse movement to scroll, Shift and scroll to apread out chips

thanks

i dont have access

i dont have access

thanks

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so i was playing with and auto cliker but when i touch a wire in the simulation, it made a bunch of tiny wires that turn a tiny bit, making a smooth line, i use an auto click at 1 millisecond, no straight lines or snap to grid.

thanks!

can i have the project files please

Yes please

sebastian already made a video but there are alternative chip design. for example you could make it by having a d-latch but the store is an and gate with inputs of store and a pulse of 1 tick connected  by a clock singal

i have a rng chip, 2 of them. they work by having the output of a multiplier conect to adders that feeds the multiplier inputs. it can go on forever, 




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I Have 16-bit address ram storing 16-bits, it runs at 1800 operations per second, its made using rgb screens, i got the idea after making a 16 64 x 64 rgb display with output pins. 

using Sebastian's method of ram, I only got 16-bit address with 1-bit storage with 14 operations per second

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i did rgb screens instead, makes more data while still having the same performace. also i think 32-bit address is impossible. its 512 mb-17 gb of ram depends on how many bits, unless you are going to minimize it to something like 16-bit, but yeah its fun

it works by feed its input into it self but when the and is active  it switches to the data buffer.

are you doing it with 16-bits or 24. also its how may regs 3? 2? 12?

How??? for me whe i try 64 kiloword of ram it can run at a maxumium of 1935 op per sec. did u use no ram or less ram?

RBG. like they said. same structure as Sebastians ram video just with an address

I did a 65536 Bytes Ram.

its like ram. the 8-bit input is the address/location and the 3 4-bit inputs are data/color for the pixel/ mem address. reset clears it all, write is store, refresh is to show what you wrote and clock is, well just a clock input like in the vids

me too

Or a xor gate, the output goes into it self while the other input is fed by a not or a input

i have a new video 

i did it

i need the double dabble. thats it

Thanks!