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Noob’s Games

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A member registered Feb 01, 2021 · View creator page →

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Thanks for info! Sure, made it all by myself - assets are made only by me too 😉

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The Witch Table demo is officially live!

You can now play the first 10 levels on Web, Android, Windows, Linux and MAC. This is the first officially public version of the game, focused on core mechanics, difficulty progression, and atmosphere.

More updates and improvements are coming soon — and I’m excited to hear your feedback!

Check it out! https://noobsgames.itch.io/witch-table

The Witch Table DEMO is officially out!

If you enjoy skill-based arcade games that test precision and control — this one’s for you.

In Witch Table, you rotate a heavy table to guide a mysterious ball into a magical circle. No luck. No randomness. Just physics, timing, and your ability to stay calm under pressure.

The demo includes the first 10 levels — and trust me, difficulty scales quickly.

🎯 Easy to learn
🧠 Hard to master
🔥 Designed for focused, high-tension sessions

Play it your way:

  • Keyboard (WASD / arrows)

  • Gamepad

  • On-screen joystick

  • Available on Web, Android, Windows, Linux and MAC

If you like games where every small mistake matters — give it a try.

Download / Play the demo now and let me know how far you get.

https://noobsgames.itch.io/witch-table


Cheers,

Michael, AKA Noob's Games

Next day, next challenges! Every day closer and closer to demo release! For a demo content (first 10 Levels) this is right time to move to playtesting phase before release on game page.

Down there some sneak peak from Level 11 👇Level 11-20 will explore switching perspective mode even more! 

Stay tuned for further updates!

Cheers, 

Michael, AKA Noob's Games

Hi! Thank you very mych for your honest review of the gameplay and game page. Sure - game loop can be improved and I written down your suggestions to my Notion List (same with game page suggestions). I'll correct game page as soon as I can :)

About gameplay also I think to add some storyline mode and more skins inside downloadable version - right now it contains in game store with skins.

Thanks again - right now I know in what direction I should go :)

BR,

Michael, AKA Noob's Games

I just wanted to show you how this project started. 
https://www.instagram.com/reel/DSjg2rGDPpS/?utm_source=ig_web_copy_link&igsh=MzR...

1. Witch Table started with my idea to make balance game on Android with portrait orientation. Quickly I realized how wrong I was with my idea 😅

2.  On the movie first, very rough quick sketch (can't call it even prototype). 

Cheers,

Michael, AKA Noob's Games

Thank you for your very positive feedback! 

I think to add story mode with levels you can actually complete 😉 + downloadable version (PC, Android) contains in game skins store and you can collect coins to exchange them for a skin later and change devil's look 😊

Sure - leaderboard will be a game changer in case of player engagement. Thank you also for tool you linked - I must check it out! 😊

Nice to hear that you enjoyed Flappy Devil! Text me on Threads 😉 I really want to give you something special from me - relatwd to this game of course 😊 but I would like to keep it private 😁

Hi Ortisha!

Thank you so much for such such detail and complete evaluation! it means world for me! 

Is it possible to reach you somehow privatly(instagram, threads)? I have something special for you as a thank you for your time and effort :)

Flappy Devil

Screenshot made from my Android smartphone session 😊

Cheers,

Michael, AKA Noob's Games

Thank you for such a kind words! I didn't expected that positive feedback 😁 Storyline and better animations - okay -  I written it down to my TODO list ✅️ 

Storyline is something I would like to add next to in-game store with skins. 

Thank you again for feedback 😊 

Sure I will 😊

Oh thanks! Very nice to hear that you like it 😉 I have some ideas and plans about this project. I plan 40 levels for a full game and every tens I would like to introduce new mechanic 😉 Very appreciate your comment 😊

Hello! Today I made some progress by finishing Level 10. 

From a game dev perspective I made decision to add something new at the end of every 10 levels. This time it's changing perspective.  I think it opened a lot of design possibilities for levels 11-20.

What do you think? Did you expected that? 

https://youtube.com/shorts/-f-rqhzPiCU?is=F6tMgjATNEHkemRv

16.02.2026 I developed level 8 and 9! it covers mostly level design


The Table Has Been Summoned

Hello everyone,

Welcome to the very first devlog for Witch Table — a dark fantasy arcade game about precision, tension, and controlled chaos.

This post marks the official beginning of the project’s public development journey. From now on, I’ll be sharing progress updates, design decisions, experiments, mistakes, improvements, and everything in between.

✦ .  ⁺   . ✦ .  ⁺   . ✦

Description

Witch Table is a skill-based arcade experience set in a grim fantasy atmosphere.

You don’t control the ball directly.
You control the environment.

Each level challenges your spatial awareness and micro-adjustments as you rotate the table to align gravity and movement. The mood is intentionally unsettling — dark wood, ritualistic glow, subtle unease in the soundtrack.

It’s minimal in concept.
But it aims to feel intense.

✦ .  ⁺   . ✦ .  ⁺   . ✦

Current Prototype Status

The game currently features:

6 fully playable levels

✅ Core rotation mechanics (WASD, Arrow Keys, Gamepad, On-Screen Joystick)

✅ Scoring system (hit the magical circle to progress)

✅ Dark fantasy atmosphere

✅ Initial sound design to build tension and discomfort

✦ .  ⁺   . ✦ .  ⁺   . ✦

The core gameplay loop is already solid: You rotate a heavy wooden tavern table to guide a mysterious ball into a glowing magical circle. Sounds simple — but precision and timing become increasingly demanding.

The table doesn’t forgive hesitation.

✦ .  ⁺   . ✦ .  ⁺   . ✦

Demo:

The first public demo is planned for:

🗓️ 26.02.2026

The demo will include:

  • 🔥 10 handcrafted levels

  • 🌐 Playable Web version

  • 💻 Downloadable PC version

  • 📱 Android build

The goal of the demo is to validate:

  • Difficulty curve

  • Control feel across devices

  • Session length

  • Player retention and engagement

✦ .  ⁺   . ✦ .  ⁺   . ✦

Link to game page: https://noobsgames.itch.io/witch-table

Thanks for your honest feedback and very kind words. For that specific reason - keeping player focus - I added in-game store with skins (you can change your devil) + inside main game loop you have randomly spawned coins to collect but this features are available inside PC and Android versions.  Power ups? hmmm ... 🤔 - this is totally worth writing down. When I red your reply I already had 2 ideas around it in my head 😁, so I need to prototype them and test it!

Thank you again :)

Honest Feedback needed– Flappy Devil (Free + game page)

Hi everyone! 👋

I’d love to hear your honest thoughts on Flappy Devil — especially if you’ve played the free version and checked out the itch.io page (design, clarity, presentation).

Flappy Devil page: https://noobsgames.itch.io/flappy-devil

What I’m looking for feedback on:

🟡 Gameplay Feel

  • Does the flap mechanic feel responsive?

  • Is the difficulty fair or frustrating?

  • Does the level spacing make sense?

  • Is it fun to come back for “just one more try”?

🟡 itch.io Page Impressions

  • Is the description clear?

  • Do the screenshots and tags convey the game well?

  • Anything you’d change to make the page more appealing?

Thanks in advance for your honest thoughts — even tough critiques help me make the game stronger! 🙏🔥

Best Regards,

Michael, AKA Noob's Games

Hi! 👋 thank you for such a kind words about level design and controls 🙂 Ok than - I must think again about some more dark fantasy skybox for the levels 😁

So you think controls feels responsive enough to rotate comfortably?

Can’t wait to see full version of this game. I like this game climate very much. Every time I changed the room I felt curious what awaits me there :) Really great work! 

I played twice and once I received kernel panic screen - it was after I visit botanical apartment and tried to enter map view (Start). Map view didn’t opened anfter touch “start button” and then few seconds later error occurred. Important note - I played on mobile IOS device. I’ll try same on the computer - maybe it’s related to mobile devices.

Wow! New community high score! Amazing!

Thanks :)

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Wow! This is amazing!!!

Small and fun game! You rock! :D

I love this grab mechanic. I felt like Harry Potter in Hogwart :) Voice acting fits perfectly especially because of accent :D

I think this title has potential to develop it in something bigger!

Ok thanks :)

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Hi,

I just released this little Car Hockey prototype. Give it a try and enjoy! Let me know if this game is fun for You😊🔥

Link: https://noobsgames.itch.io/car-pong-prototype

BR,

Michael, AKA Noob’s Games 

thanks. I tried to make visuals stand out :)  and no problem btw … indie support indies :D




Enjoy playing Flappy Devil! This is small flappy style game where You play as little Devil and avoiding the spikes.

Game link: https://noobsgames.itch.io/flappy-devil

Thank You for comment :) I will add more levels in the future.

Yes! Because I just wanted to make something like FB on steroids and “the end” on the finish :) Thanks for comment.

Yes, you can make games for Game Boy Color now :)

Thank You for opinion :) I will create more levels and features to make this title complete.

Axel keep practicing to be better :)