Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Noel K.

113
Posts
9
Topics
10
Followers
28
Following
A member registered May 22, 2020 · View creator page →

Creator of

Recent community posts

yes, let me send a friend request

Hi, I'd like to team up with you. Your idea sounds interesting. I have worked on coding in unity before but depending on the project needs I might prefer using a different engine. I have also been slowly building up skills in working with 3D and would like the chance to practice more in that area especially when it comes to lighting, 3D controls and movement, and trying to gain a better overall understanding of textures, meshes materials and how they all work.

super nice game and also a bit frustrating, but the ost is a bop

oh yes actually, I am working on a game and would like to hear what you think

https://noel-k.itch.io/bullet-maxima

Thank you for the feedback, there actually is a pause menu in the game and one of the options let's you see the controls but i will try to implement some way to view the controls in a demo sometime soon. Did you have a chance to try the other levels? Right now, it's kind of inconvenient but you'd have to reload the page to select the other levels. Im thinking of some new challenges that I can offer to players that are adept at these kinds of games right now. Thank you

I am working on a 2d sidescrolling shooter game and I'm looking to see if the game is both fun and intuitive. I already know what i think, but i'd like to get opinions and ideas from the community about what works and what doesn't. I will also give feedback to other people's games who try mine

I would prefer however if your game had a web export. Makes it more comfortable for me to try out your game

Here's a link to my game and the controls are listed on the page
https://noel-k.itch.io/project-open-the-portal

(1 edit)

Hi, I was initially talking about how the game wouldn't load but it just took a long time is all.

I actually think that the gameplay here is pretty solid. I do wish the character were a little faster in this and move of all, i would really like if the exp following you moved just a little bit faster. It feels like it is a little too slow for me, especially when I want to get to the next level soon. I liked the upgrades and abilities offered, but i would prefer a more transparent overlay rather than being taken to a new screen everytime i get upgrades or level up. Also, I don't necessarily like the walls of text in the unlocks screen, it could be made more concise with the ability to hover over certain words and figure out what they mean. But the actual abilities themselves were interesting and fun to use and i enjoyed wandering through the map to get away from the enemies like in vampire survivors. The only thing I really didn't like were the sound effects. Sorry, but they are quite annoying to me and the sound balance was pretty bad at the beginning. I don't know what was said but it was very loud. Some of the sounds weren't bad at all, but overall the sound design could use a lot of work

(1 edit)

Hi I just played your game and put some feedback in the google for. In general, i liked the premise but was a little bored and at times frustrated with the battles as there isn't much to do in them and when you are losing, the battles can go poorly very quickly without me being able to do anything about it. But I will say one thing, i need more frogs.

I would like if you could also try out my game and give me feedback on the play experience as well:
https://noel-k.itch.io/project-open-the-portal

Hi, would yout be willing to work on an ongoing revshare project?

Hello, I have a proposal for you. It's for a combat based game. I have sent you a fr on discord as mustard

well, there are a lot of animations that I am planning to do. it's a game involving combat and different movement abilities so it'll probably be a lot. some of them i was working on until i could find an animator so we could like split the work. lmk what you think and if you want i can share more details about the project too

Hello are you available for revshare projects?

Made a new  update to my game, and was looking for some feedback on how the new mechanics, setup and UI feel to use. As always, I'm grateful for any feedback even negative ones. I want to know what works in the game and what doesn't. Controls are on the itch page: https://noel-k.itch.io/project-open-the-portal

I sorry I didn't recognize your handle on discord and I was super tired. I sent you a fr myself 

is it ok if we just exchange contacts and i can reach out to you later once the game has some dialog that can be translated? discord: genetic2236

How would you feel about writing for characters that are dead and what you see of them is what is left on audio/holographic logs? I'm wondering if it would helpful to have someone give voice to some of the characters i have planned for a game I am working on.

Hello I am looking for feedback on the latest addition to my game. I recently added some items to the game and while i am interested if they are fun or not, i am looking to see if it is easy to use them and trying to understand how some players might tend to use them and why. The level itself is the same for now, except I added two item spawners in the level. One near the beginning and one near the end. In this test level, feel free to collect as many items as you like before you start the fight by attacking any of the enemies.

Right now, there are a total of 7 distinct items


There is no in game explanation so i will do a quick rundown right now:

EMP - paralyzes all enemies currently on screen for a few seconds
Wall - places a physical barrier in front of enemies for a few seconds
Sword - kill/damages any enemies that it touches
Flash grenade - blinds enemies for a few seconds
Bomb - kills/damages all enemies within the blast radius
hp restore - heals hp
energy restore - restores energy

To switch between the current item in your inventory press (H). The item in the first (leftmost) slot is the one the will be used. To use an item press (U).

I would also appreciate any other feedback that you may have about say the energy levels or the movement, etc. Also, if anyone out there is in the mood, if anyone would like to record and send a clip of it to me, I would really appreciate being able to see people play the game. it helps to make better game design decisions. if you want to, you can just share a google drive link along with any other feedback in this forum.

Hi, I have a project that I am working on and I could use a composer to write songs for it. I sent you a friend request on discord as 'mustard'

Hello, I sent you a discord friend request under the username mustard. I am not making an nsfw project, but after looking at  your work I think it would be nice to work with you

Hi I am looking for another composer to join my project right now. Would you be interested in joining my project? It's a 2d action platformer with shooting. You can add me on discord: genetic2236

Thank you for your feedback! I really appreciate it

Thank you for the feedback. i'm currently working on giving players more options to fight against enemies

Thank you for your feedback, I haven't yet considered someone using the keyboard with only one hand, but i am working on adding controls to fire with the mouse buttons and that way players can choose with control scheme they prefer. I definitely need to update this playtest with some recent developments but for now, I would like to ask a few questions:
Gameplay wise, was there anything you felt worked really well? Was there anything that you felt was lacking? Were you able to finish and if so, how did it feel when you did finish the level?

bump. looking for people who'd like to playtest my game and tell share what they felt about the game

sure we can talk privately, my discord is: genetic2236

ok my discord is genetic2236

Hello, are you open to revshare work?

would you be interested in working on a godot project?

Sent friend request as mustard

Are you open to revshare projects or just paid ones?

currently looking for an animator as well as a game designer

sorry for the delay, i just sent you a friend request on discor

Currently looking for another game designer bounce ideas off of. I'm also open to welcoming on anyone who could fulfill any of the roles listed in the first message.

Sent a friend request on discord as mustard

Hello, I'm currently working on a project and I definitely would like localizers of all kinds. I am reaching out because I see no reason not to have the game localized in as many languages as I can. I am doing a revshare project right now, is that ok with you

Sent you a friend request. I am mustard

What kind of art can you do best?

(2 edits)

I have been working on a project for the past month and a half that I hope to turn into a finished game one day with the intention of putting it on steam.

About the game: The game will be set in space in a human settled solar system (not entirely sure whether it'll be this one or a new one), but on each planet everyone is living a different life and no one person is in charge of the solar system at large. The player works for a government organization that specializes in developing new technologies to advance their planet's civilization and a different planet's army is coming to steal the technology from one of the cargo ships you have on route to another planet. They have hijacked the ship and the player must survive hostile encounters with enemy foes in order to make it out alive and back to her home planet safely. Thankfully the ship itself has emergency routes and you've been trained in emergency protocol. But the opposition is strong and you must be careful.

This is just a brief synopsis of the game, but this is what I have so far. 

Right now, I have one artist and a composer, but im willing to add another artist/composer, but as far as roles that I do not have filled, those are:

Animator

Level Designer

UI/UX Designer

Game Designer

Social Media Manager

FX Artist

Localizers

and probably more roles too...


If I left something off this list and you think you have something you could add to the project let me know. I'm interested to know what you can do. And as I mentioned earlier, for now the idea is to release on steam as a commercial product so for most of the production it will be unpaid. If however, we do secure some funding at some point (either through a kickstarter, patreon or by some other means), I will probably switch up the payment model to reflect the stream of funding.

A demo is available on my itch page for you to get an idea of what the game will be like. Mind you, it might be a bit tricky to complete. I'm not planning on the game itself being super difficult, but it's more of a snapshot of the kind of scenarios that are possible in the game.


Contact me if you are interested. My discord is: genetic2236 or you can respond directly to this post and i'll reply here.

(1 edit)

oh ok, we already have an artist but we just need someone who can make animations. are you good with doing sci-fi art?