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A member registered Aug 11, 2024 · View creator page →

Creator of

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I see a lot of repeating in the Images. Is it visible in-game?

What formats are included?

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Hi! Thanks for having an interest of reading this.

I have just published a Godot 4.4+ script, that can simplify using Threads, so you don't have to learn the specific implementation details, only a rough idea. It includes a simple "run" function that runs a Callable in a Thread - but in a specific way, so that Godot doesn't complain. It also has a thread pool system, that can run one function on a set of data, but on multiple threads. That can for example make loading files much faster, as the work is split across multiple cores.

If you have any ideas on what to add, please let me know.

Link to the page: https://nnrmal.itch.io/easythread

Here are the functions included:


Dont forget to use turbowarp to export it.

I cannot play the game, its looping and saying "Loading game for the first time"

Nice art!

Nice game! I would suggest renaming (after the jam ends) the downloadable file to something like "LooperRogue.zip", because FinalBuild could conflict with other games.

Very nice gimmick!

Very nice graphics!

Nice idea! I had some issues with resizing of the window, but otherwise - great! I got quite a low score, 116, but that is higher than the comment below me.

I would suggest the robot to go faster, but otherwise a very nice puzzle game!

Very cool game! The best one I have seen so far in this jam.

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The UI is really nice, but I feel like the dragging controls are like weird.

I found a bug: Press credits -> Press main menu -> Crash

On the credit page, the text seems to be cutoff by ... (three dots).

Personal opinion, but I dont like the font that much, the title font (the one in which "Zenwise" is written feels closer to the UI design, and I also dont like that the buttons dont produce any effect when hovering, but that may be just an Unity thing.

Sorry if this feels like criticizm, I didnt mean it like that, you asked for feedback in the live stream. Nice job!

Another Godot user, nice!

Good work for finishing a game, seems to be your first game jam.

Nice game

Made in Turbowarp?

Thanks for the help

Really creative idea, but it is quite laggy. In Turbowarp, make sure to set the framerate to 60, not the default 30.

Nice platformer, dont see that many here, but why did you choose that jump should be on the C button?

thanks for the only entry! sadly, I didnt figure it out

Thanks for the feedback! Today I fixed an game-breaking bug, and then I just saw how poorly the game ran (on release at 6 fps), so I needed to optimize it. So thanks! Without you I probably wouldnt notice it.

Oh, thanks for the comment. Will look into the boat disappearing, as that never happened to me during stress-tests. Thanks!

Sorry to hear that! I tried optimizing the game, but it would look pretty bad.

you can still make your own

yes with turbowarp

Thanks for the feedback! Will try to improve!

Thanks!

I just pressed D and won.... A bit buggy I think

Nice game!

Nice game!

Nice game! It would be nice to see how many machines I can build.

It was in the tutorial, in the Scale Up (Key E) introdution. I somehow got one of the blocks to shoot up and it stayed on the edge.

The controls are a bit difficult. Nice idea though.

Thanks for the comment! I still think I submitted it too early.

Thanks very much for the nice comment!

Thanks

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Thanks very much for your feedback!