Hi, I am not sure if this post is allowed, as in the rules it says "Promoting your own content (or the contents of your close friends) is strictly forbidden.". But anyway, wishing you good luck that it doesn't get taken down.
NoNormal
Creator of
Recent community posts
Hi!
I have recently released a bundle for Godot that contains scripts that are supposed to make coding easier and faster (atleast that's what I use them for myself). Here is a quick overview of the included scripts:
- EasyThread - Simplifies Threading, has thread pools
- GD-Mail - Event system, communication between scenes, scripts and threads
- SFX Player - A one-liner to play sound effects
However, the goal of this post isn't to only promote (purchases would be appreciated :) ), but to also get some feedback. If you have some time, could you please give me some feedback on the bundle, or just answer the following questions? (What is the first thing you noticed when you clicked on it? What is the most interesting script of them, or the one that would be the most useful? How much would you pay it for?)
Thanks for reading!
Link: https://itch.io/s/172508/gdscript-time-saving-bundle
(IGNORE THIS, THIS IS HERE BECAUSE ITCH DOESNT ACCEPT THE BUNDLE LINK AS AN ITCH.IO LINK) EasyThread by NoNormal
Hi! Thanks for having an interest of reading this.
I have just published a Godot 4.4+ script, that can simplify using Threads, so you don't have to learn the specific implementation details, only a rough idea. It includes a simple "run" function that runs a Callable in a Thread - but in a specific way, so that Godot doesn't complain. It also has a thread pool system, that can run one function on a set of data, but on multiple threads. That can for example make loading files much faster, as the work is split across multiple cores.
If you have any ideas on what to add, please let me know.
Link to the page: https://nnrmal.itch.io/easythread
Here are the functions included:

The UI is really nice, but I feel like the dragging controls are like weird.
I found a bug: Press credits -> Press main menu -> Crash
On the credit page, the text seems to be cutoff by ... (three dots).
Personal opinion, but I dont like the font that much, the title font (the one in which "Zenwise" is written feels closer to the UI design, and I also dont like that the buttons dont produce any effect when hovering, but that may be just an Unity thing.
Sorry if this feels like criticizm, I didnt mean it like that, you asked for feedback in the live stream. Nice job!






