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Scaled out of control's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #6085 | 2.083 | 2.250 |
Style | #6151 | 1.929 | 2.083 |
Enjoyment | #6172 | 1.852 | 2.000 |
Overall | #6200 | 1.955 | 2.111 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can change the scale of a box to solve the levels
Development Time
48 hours
(Optional) Please credit all assets you've used
see desc for full credits
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Comments
I just pressed D and won.... A bit buggy I think
Yeah, the exit system didn't lock the exits and the velocity wouldn't go lower so if you keep pressing d from the start you'll probably would be the game in less than a second. But when the voting section ends, this'll be high on the to do list!
Nice to see your progress. Impressive that you done it in such a short time w/o tutorials. Keep it up and you definitely will be in the top 20 vid :D
Nice work!
Thanks! I originally was going to use scratch for the project, just like last time, but i asked my team and they said to use gms2 instead. Even if i didn't know much about gml I really didn't wanna use tutorials cuz i wanted the code to actually be made by me in the time given(also last year before gmtk i tried using tutorials to learn the basics but all of them were before an update that changed how gml works, breaking the code in all of them). Even if it's a bit broken and there's a ton of things i could do differently, I'm just happy that it works and i was able to do the code on my own