Cyberfriend! Your game looks very cool too! Appreciate the feedback - definitely already chipping away at those graphics settings options for the post jam build!
Nivarian
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Cute game! I really liked now the narrative kind of encouraged you to keep scrolling along through the narrative and the story was good. I died almost at the very end of the level so didn't make it to the end. Check points would be great for sure as another commentor mentioned. I enjoyed your game <3
Really liked the art of this game, definitely had the creepy vibes. Interesting concept to switch out organs to do different things. I think it would have been good if the doors stopped the big baddie, otherwise I felt like if I was spotted, I was just guaranteed to die. Was cool to have it always lurking and never knowing where it would be next.
I loved this game. I never figured out how to get the pie, but I absolutely think you did an amazing job on this! Well done! I agree the lawn mower sound was a bit much, and I had a bit of trouble with some of the controls - once I touched the crate I had to be -so careful- not to touch them again.
Great game!
Lol yeah that was totally the -vibe-. When we were discussing the audio and dialogue, we were like - ok these have to be so silly, but the characters are taking this -very seriously-. I mean it's internet hamster warriors. How could we not go ridiculous with it? Lol
We even told October, our composer, that for the dialogue scenes it had to be mega internet god epic universal srs vibe and she knocked it out of the park lol
And yeah, those BEEG LOOPS are definitely a thing. We are looking at tweaking that post jam, but for now, we are happy with people getting the dopamines with the big booms lol.
Thanks for playing!
Hey thanks for playing our game! Yeah we are looking at doing a bit of UI tweaking just to highlight those things a little more for sure.
Tail is how fast you are going - longer you zoomie, longer the tail gets! And the further your mouse is from your character, the faster you accelerate.
We decided right click because during play testing, a few people accidentally hit LMB so we figured RMB was the better bet.
You did really good getting the movement feeling down. I lot of games this jam used keyboard controls, or sometimes even mouse movement and weren't able to get it to feel responsive and you did! I also liked the sound FX, the clouds, and the fact you got so many settings programmed in such a short amount of time.
Hey so glad you enjoyed it! We found the mouse movement really satisfying too!
As for the win condition, there is a progress bar at the top of the screen, and you have to kill a certain number of Malwars to reach the next stage. You also have a health bar in the top left, that if you get hit or run into too many Malwars you die.
Bug spawns are random, and while the Gigabugs should eventually roam into the middle of the map, we will look into restricting their spawn points so they don't spawn too close to the corners next time. Great feedback! Thanks for the play!
Jacob is magical! lol
It was so great to watch you stream this last night, and really appreciate the feedback and play through!
We definitely have some new things planned for expanded gameplay, but focused on wanting to deliver on one mechanic with a supporting mechanic really well with the jam time constraints. Glad you enjoyed it!
Thanks for the play and review!
And yeah that's a sticky bug we tried to fix 4-5 different times, but still didn't quite get it sorted by the time the jam deadline came up. It's definitely some kind of audio overload as it generally only pops up late game when there are a bajillion Malwars on the screen, or when you use Hyper Blast on a bunch of Malwars. We are still trying to figure out how to 'loop' that particular issue. Appreciate the feedback
Thanks so much! Yeah we decided to go a bit 'ham', if you will >:)
Great idea about graphics settings too! I'm wondering what's causing the stuttering, as we didn't see that in our own playtesting across various machines, but I did see it after the jam on someone's computer. Mind you they also had approximately 75 google tabs open, and several other programs and were playing on basically a notepad, so that was definitely a stress test on that setup lol. Interesting that you had such troubles on a beefy machine, though. Will definitely bring this to the team and see what we can do! Thanks for the feedback!








