i stuck in the 4 rules. worked hard to include all of them to gameplay. but i've surprised that they haven't questioned these rules during submissions.
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Oh thats so cool that you spend your time for writing lot, thats very special to me at the moment.
Got your feedback on roadmap for further usage, which some points are only useful maybe in 1-2 months, but other ones will be appreciated asap. https://trello.com/c/gmh3k81v/86-dark-dimensions-feedback
Hello friends, i was started building a metroidvania FPS project. Got a first playable prototype at the moment and have a lot of work to do https://trello.com/b/DW5Z5F6k/recastle
I would like to hear your thoughts, ideas about anything could be great for a metroidvania fps shooter game.
Also, cooperation requests for development are appreciated !
You can play prototype here: https://neutrinora.itch.io/recastle
What do you think about a Jam for writing a Game Design Document (GDDJam), instead of a game itself, would you like to participate?
Then, we could make a classic gamejam(sprint-like gamedev actually) to develop a prototype (or really juicy stuff) based on gamedocs of first GDDJam winners.
How it sounds to you?
Çok şekil süper birşey olmuş sanatına sağlık, devam etmeyi düşünüyor musun?
Score Text'leri çok kuru kalmış, renk & boyut & pozisyon animasyonu vs. ekleyip coşturmak lazım. Font da değişebilir. Onun dışında cidden keyifli.
Ama zaten anladığım kadarıyla oyundan ziyade daha çok random music generation kafasında birşey.