Ayy! I’m glad you all had fun! The turn order idea sounds interesting, might give that a go next time I play.
Netal
Creator of
Recent community posts
okay i have a partial solution, if you download the latest windows version, then replace the contents of AppData\LocalLow\Netal\Turnstone Falls\save_1.json
with
{"version":1,"position":{"scene":"Pillar","terrainRotation":237.52645874023438,"zPosition":-31.79437255859375,"yPosition":0.286250591278076},"storyProgress":{"hasArtefact":true,"hasDoubleJump":false,"sheepCollected":[false,false,false,false]},"flagDatas":[{"file":"player","flags":[{"name":"has_artefact","data":"1"},{"name":"has_double_jump","data":"0"},{"name":"befriended_count","data":"0"}]}]}
then the game will load as if you had touched the water and it hadnt softlocked
hmm, id assume its some problem with your exact combination of hardware then? idk
if you send me (eg on our discord or through pastebin or something) the contents of AppData\LocalLow\Netal\Turnstone Falls\Player.log
after getting the weird loading bug, i might be able to figure out what the bug is even if i dont know the cause or how to reproduce it - otherwise i think youre just cursed :P
you have to go back to the water once the screen is shaking, it may break under some conditions, so if you do:
"reload game -> reset progress -> play -> go touch orb -> get ominous message -> run back to the water"
it should be unlikely to break and the game should finish its intro sequence properly
there are some walking sound effects, although they seem to break under certain circumstances??? We are planning on adding people speaking noises, but our composer went on holiday before we could get it working properly :P
Hi! Thanks so much for the feed back. We are really happy with the art style and characters aswell, glad you liked it!
There should be a saved state, I think you have to quit to the menu for it to save. (I’m just the artist so would have to confirm lol)
The game is indeed very dialog heavy, the full game will feature sound effects.
A linux port is a possibility for the full game, although not a priority unfortunately.