i'm making a Shmup with GMS 1.4 & Spine but collision seems to work pretty bad for some reasons. Most of animations were made with 3.6+ spine and bouding boxes are complexes. (They move along with bones/rotate + they can be toggled on and off at some points of the animation+ animations can have a "large" amount of bounding boxes at a given time).
I have made some custom collision scripts but they are pretty shitty to setup for each objects (they are not optimal with some animation) because there can be tons of bullets to check collision at a given time in the game.
Does this ext can help me with this ?