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A member registered May 02, 2020

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Oh, there's also this relatively new publishing house! Primigenia Austral!

Ah, una editorial relativamente nueva! Primigenia Austral!

He also designed a lot of setting-agnostic games, like Diezlados, Relatos, and Sistema de Resonancias. The last two are specially keen to hacking!
Pato también diseñó un montón de juegos sin setting predeterminado, como Diezlados, Relatos, y el Sistema de Resonancias. Los últimos dos son especialmente hackeables!

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This is intended as a list to check for anybody who wants to participate but don't know how or where to find #latamrpg projects.


La idea es hacer una lista para que cualquiera pueda chequear si quiere participar pero no sabe cómo o dónde encontrar juegos latinoamericanos.

This game is an inspiration for making games your own. Based on InSpectres, a usually humoristic game, it really reads as a great way to experience the themes it explores in the rules.

I specially like the differences between Stranded and the inspiration: the way the Bucks (the spaces for the Crew to live and sleep in) are such a valuable resource, and the way the mechanics just continue to push you, demanding more and more dice to meet the goal of surviving and repairing the Ship, which are difficult to come by if you don't use those juicy Bucks dice... I think it's handled beautifully.

I look forward to play this game soon!

This anthology may seem deceiving at first glance.

All games follow a simmilar structure, but they all convey a very different feel, a very different idea.

They have the same narration mechanic that appears simple enough, but its simplicity requires specific interactions in actual play, and that actual player interactivity plus the beautiful way the text conveys the setting and expectations really shine as the next player get's to explore a calm, tense, silly, crude, thrilling, sad, happy or unforgiving scene.

So, believe me, despite it's apparent sameness, they are all worthy of my, and hopefully your, consideration.

Nice games, Juan! As I said in your posts in reddit, I specially liked Stranded, a nice way to take inspiration from a comically oriented RPG into a very serious, desperate one.