sorry it took so long to return feedback, smacked goblins around for like 20 minutes.
If this is the same game I'm thinking of from many DD's ago you have made some crazy progress.
when I first booted it up for a second, I thought the art style was old school RuneScape but dark and gritty if that's what you're going for I would lean into it because I don't think I've seen anyone do it before.
I see someone else complained about resolution resizing so I won't point it out.
I have played diablo one and two and a game called fate long ago that are all this type of game I think you have the right idea focusing on loot because all those games were too I feel like this game needs something to separate from the others I've played though like fate let you have a pet that you could transform and diablo had the dark atmosphere. I feel like the loot getting thrown up in the air after you kill an enemy could be turned into something, like the player has to catch the loot to keep it maybe the whole town is obsessed with loot and uses it to build up the town idk just spit balling ideas.
I don't think I found any bugs others haven't found