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Myhko

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A member registered May 23, 2024 · View creator page →

Creator of

Recent community posts

Oh, that was a lot of fun! It’s simple, yet surprisingly complex at the same time. Really creative to incorporate the loop mechanic into a word arrangement game. The tip about using the backspace button to work around the clear button bug was helpful — but honestly, that didn’t take away from the fun I had with it at all. Really great work! 

I liked it! It took me quite some time to figure out what to do, and I'm still not sure if I understood everything correctly. After the first cycle, I lost my civilization and wasn’t sure what to do next. So I started all over again :D I really enjoyed the art style — especially the rabbits — and I loved the overall setting!

I really enjoyed playing your game! The idea of a sleepwalking bunny is absolutely adorable, and I love the art style. The game loop is both fun and a bit tricky — timing really seems to be key. It’s definitely the cutest game I’ve played in this jam, and the setting is fantastic. The bunny is just too cute! Thanks for creating this little gem!

Really fun idea — I enjoyed it! I did find it a bit tricky to click on passengers at that speed, especially while trying to stop the car or mark the map using Tab. The car felt a little too fast for me, but maybe I just need more practice :D. Congrats on submitting, and keep up the great work!

Wow, this is an impressively complex game for just four days of development — congratulations on pulling that off! I really like the color scheme and the ASCII art style. I'm curious which engine you used. The mechanics and the exploration of different areas were also a lot of fun!

Hey! Thanks so much for playing the game.
We had tons of ideas, but unfortunately not enough time to implement everything. One thing we discussed was adding different levels depending on which colored section you exited through – but that turned out to be a bit too ambitious for the jam.

I really enjoyed the game's art style!
I managed to find all the correct ingredients for the recipe, even though English isn’t my first language. Stirring was a bit tricky, but overall I had a great time playing the game.

I really liked the artstyle! I hope you are doing well. Honestly, I never thought I’d enjoy kissing frogs this much!

Hey! I really enjoyed playing your game – great work!
You should definitely consider expanding it after the jam. The core concept is super addictive, kind of like Balatro. The shooting mechanics feel smooth and really satisfying, which makes it all the more fun. I also think there's a lot of potential for cool, pool-themed upgrades that could take it even further.
Really well done – I had a great time playing!

Really lovely art style – I enjoyed it a lot! The spin on the snake concept is creative, and the zoomie moments are spot on :D

I really like the game idea. So much fun, try to use the clones to reach the goal and also trying to avoid them to dont mess up your loop. Very nice! 

I played it like 15 minutes straight and managed to visit space. Loved the sounds, even when they get a little bit annoying after a while. But the ASCII-Artstyle is amazing and the loop is soo addictave. Thank you very much for this piece of art! 

I played this game for 15 minutes and was able to visit space! This is a very addictive game loop. And I really love the minimalistic art you've used. 

Thank you for this piece of art and please continue the work on it! Would love to visit space again!

First of all, I have to say it took me a little time to figure out how to interact with the shop or start the game. Super cool idea with the little gemstone!

The game has a really great little loop that works well. I also really like the art style! The music fits quite nicely, too.

On top of that, the page here looks absolutely fantastic! Everything fits together and complements each other seamlessly. Really great work!

Yes, unfortunately, we weren’t able to implement many things in time. Above all, there are bugs or missing content. We were probably a bit too ambitious.

Thank you so much for trying out our game!

Oh yes, absolutely. We brainstormed various ideas and thought about everything we wanted to implement for the Game Jam. Perhaps we were a bit too ambitious and had too many ideas for such a short time.

I assume it was the last node on the map? Originally, there was supposed to be a boss fight here. Unfortunately, we didn’t manage to implement it in time.

After the Jam, however, we want to continue working on it, restructuring and expanding a lot. Above all, we aim to fix a few bugs and add in the missing features.

Thank you for playing our little game :) 

I have to say, this is an absolutely incredible piece of art you’ve created!

I’m truly impressed by the idea of morphing the iron on the anvil—it’s such a creative and engaging concept. There’s so much more to explore.

It’s remarkable what you’ve managed to achieve in just a week. Keep up the amazing work!

Now, if you’ll excuse me, I have to get back to showing off what I’ve learned as a blacksmith’s apprentice.

Very nice game! It took me 4:08 to be cured.
The art style is wonderful. It reminded me a bit of Tim Burton. I found the atmosphere to be very well done. I was a bit confised by the arrows first.
I really enjoyed this game and it is one of my favorites so far! Thank you for submitting :) 

A really fantastic idea. It's a lot of fun! And it gets really challenging over time. One of the best games of the jam so far, in my opinion. I was also very excited about the leaderboard. It's amazing how polished the game is, and all that in such a short time. Keep up the good work!

An interesting approach. I also found it a bit difficult to play because it was sometimes unclear when and how the weapons would hit. The music was fantastic and fit very well. I also really liked the artwork, which created a nice atmosphere. 
Keep up the good work! I enjoyed it :) 

You did a fantastic job! Especially with the different endings of a complete story, all in such a short time. Also, I really liked the atmosphere! Keep up the good work!

Yes, unfortunately. We had a lot of ideas and quickly realized that it wasn't possible to implement them all in such a short time. Additionally, it was our first time developing with Godot. But we plan to incorporate all the ideas into the game in the future.
Thank you for testing the game!

Yes, that's unfortunately true. But we plan to further develop the game after the jam.
Thank you for testing the game!

That's true! Thank you very much.

Thank you very much! Yes, we still have some ideas that we would like to implement.
Thank you for testing the game!

Oh, we would have liked that too. :( 
Unfortunately, we were a bit more limited in time this year. But we plan to add more features and complete our original idea.
Thank you for trying out the game!

Thank you! We still have some great ideas for the game.

Thank you very much for the feedback! Yes, indeed, there isn't much to do at the moment, and we would have liked to complete at least part of the game loop. Unfortunately, we ran out of time. But we have quite a few ideas for this prototype and want to continue developing it in the future.
Thank you for trying out the game!

Yes, unfortunately! We would have loved to implement more features. Unfortunately, we ran out of time. But we have big plans for this prototype and want to continue developing it. Thank you for trying out the game!

Oh yes, we will! We have a lot of ideas and want to add much more.
Thank you for trying out the game!

Yes, unfortunately, we had a bit less time to work on the game. Nevertheless, we have quite a few ideas for the game and hope to be able to implement them. Of course, we also hope to maintain its charm. Thank you for trying out the game!

Thank you very much for your comment! We hope to be able to develop the game further over time and we still have a bunch of ideas.

I really enjoyed playing the game and I liked the art style and the game loop itself. I am a huge fan of Tigey now... :D 

I GO MEOW!!!