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MuFake

53
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18
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5
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A member registered Dec 12, 2018 · View creator page →

Creator of

Recent community posts

Any particular reason why?

Thanks, we unforunately ran out of time to implement the finishing touches, we prioritised the main mechanics over polish. For the theme of the jam we implemented a radar which should give of a beep every time an aircraft is spotted.

Thank you!
We were trying to put all of that in but unfortunately there was not enough time

Thank you, glad you did :)

Thanks :)
The combat was rushed and definitely deserves a re-work. Thanks for the suggestions too, really good ideas. I will try to update the game in the near future!

Really cool game, loving the artstyle and the feel of the game

Thanks :) Yup I wanted to do an end screen showing the time and the ending the player got, plus add a checklist in the menu so the player can track their progress but I ran out of mental capacity. I will most likely update the game, fix some stuff and definitely implement all that. Also yeah I used L_CTRL to test the damage, may or may not have forgotten to remove it from the build :S 

Cool game. Really like the clean models/textures and the veriety of things in the level!

Really cool and trippy game idea, couple of times got ejected from the level, but still had fun :D

Really nice polish on the character controller and camera movement, quality stuff.

Thank you. Yup I got carried away with modelling the weapon (kind of my specialty). The enemmy spotting was simply done with Linecast to save time, but definitely requires a re-work.

Thanks, I tried to make the enemies challenging but at the same time not too difficult (random bullet spread), might try a different method next time..

Thanks, thats exactly what I was going for :)

Cool game, nice thing you added ramming into the game, made it a lot more fun :D

Really fun game, as once a wise man said; "the speed is a lot mate".

Thank you, glad you enjoyed it :)

Thats a pretty good time!
Yeah apoliogies for the bug, kind of forgot to clamp the player's mouseY rotation...  :S

Love the atmosphere and graphics, really fun to play through.

I really like how you created the game, it really feels like the player is in the diving suit and the awesome atmosphere. Great game.

I really enjoyed how the progression works and the snippets of backstory you are given, and the humour. Really cool game!

Thank you! :)

Awesome game, I thought I was playing an old school Medal of Honor, really liked how the graphics looked. And the twist at the end was very interesting 

Thank you :) 

Thank you. The enemy placement was quite rushed, I will probably try to update the game in the near future.

Really interesting game with great animation and story telling

Really cool game, the time travel added an interesting twist to a classic game style. I really like how the game teaches you the mechanics and then slowly increases difficulty.

Thanks :)
Yup, I was very inspired by GoldenEye007! Shooting around the corners was not an intentional feature but was fun so decided to keep it in. I was also planning on perhaps re-making the project with a more up to date look and feel, vr would also be an interesting idea.

Thank you :)

Thanks ! :)

Thank you :)

Oh... We thought that the time set was enough, you could always just go about and stockpile firewood so that you have plenty of time, then go around collecting gifts.

Interesting game, I like the pixel art. You could add some visual or audio feedback when you catch an animal. 

Really cool pixel art, could have done something more interesting with the background.

Cool little game. The controls are somewhat difficult but it reminds me of an arcade machine control system, somewhat of a challenge to use xD

Awesome game idea. 

Awesome game. Plays, looks, feels, sounds really good :)

Awesome game. Plays, looks, feels, sounds really good :)

Really loving the hand drawn aesthetic, super nice game :)

Loving the music! :D