Yay, no more Fern sabotage! thank you for listening!
Mr.AlreadyDead
Recent community posts
I have a few sugjestions for the lorestone, for just a little more practicality:
-suggestion for turtle selection, maybe we can choose the turtle we want from the lorestone? it seems kinda small, and unimportant, but when cycling through the turtles, grittle comes before fern, and grittle deleats surface heals, detramental to fern. or maybe just switch griddle and fern's cycle plaecment
- Maybe when hovering over ??? there can be text that is a hint to get whatever the ??? is, for example, when hovering over the ??? for magma walker: "treasures within the lava" or "found in the magma layer" or something more cryptic. I just think it might be useful for newcomers. personally, I like reading descriptions/hints of items, (this also adds opportunity for more world-building)
but seriously, a turtle who can dig up would be incredible, I wouldnt miss so many dang chests for going to fast, or cause i couldnt see them. since a flying turtle is out the question, how about a mining turtle
as longs as theres a block above him, he can mine up, and falls if he runs into air, I dont know how balance it would be, but it be a nice mechanic. might be dificult to have to code all that for a turtle though...
I hate to say this,I like this game but I have a slight problem with some of the accessories;
You can only utilize then in the dark, only the VioletHeart pendant, Guilded shift, and maybe the Dwarven Bracer is usable before darkness, since; you always lose some stamina, switching boots/digging tools can always happen, and dwarven bracer is useful early game, since durability wont be lost if strength is high enough.
Omnishard and verdant radience are fine, its ;
Alchemist's pouch relies on items, most of which produce light,
resonant prong is useful if you cant see the chests
sanguine signant is useful if you could see the heals
Winterheart is actually fine, just that its only use in in the magma, which is in the dark
the last two limit your light, when they're most useful, canceling each other, the first two are just a bit outclassed by verdant radiance with its incredible light (torch plus verdant radience is more than torch plus pouch)
If this is because of balancing reasons, I can see why you made these decisions but resonant prong could really benefit if it worked like omnishard, or even better, if they were cheaper, so you could use them to asist you, befor getting better stuff (this might actually be the case, since i already bought them, i forgot how much they cost) Not to undermine what you've done, this is still a very fun game.
correct me if I'm wrong, but there currently is no hard mode. with the introduction of a hard mode in the future, there may or may not be a chance of extra accessory slots? I kind of like the Idea of resetting once you complete the game, earning some sort of pionts and unlocking such things as extra slots, invintory space, better stats ect.. while the game gets harder.
in the end, im happy i got to play such a nice and fun game, Thank you


