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I have a few sugjestions for the lorestone, for just a little more practicality:

-suggestion for turtle selection, maybe we can choose the turtle we want from the lorestone? it seems kinda small, and unimportant, but when cycling through the turtles, grittle comes before fern, and grittle deleats surface heals, detramental to fern. or maybe just switch griddle and fern's cycle plaecment

- Maybe when hovering over ??? there can be text that is a hint to get whatever the ??? is, for example, when hovering over the ??? for magma walker: "treasures within the lava" or "found in the magma layer" or something more cryptic. I just think it might be useful for newcomers. personally, I like reading descriptions/hints of items, (this also adds opportunity for more world-building)

Thanks for the suggestions! I actually hadn't considered how Griddle's place in the swap cycle could impact Fern's run due to her overhealing. Great catch. I'll get that adjusted soon (starting with the cycle order, and possibly adding turtle selection to the Lorestone down the line).

As for the ??? item hints, I originally planned to show exact depth ranges where their treasure chests appear, but it ended up feeling a bit too technical. I agree that something like "Found in the X zone" would be a nice balance.

Lorestone is still pretty new, and there's a lot planned for it. Flavor text for each item (like the turtles have now), possible backstories for the turtles, Relic collections, Achievements, and more.