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Mr. Buffpickle

63
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A member registered Dec 06, 2021 · View creator page →

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I'll check and repost

thank you so much!!! Thanks for playing!

Thanks so much man, glad you liked it!!

thank you so much! The next patch will have a fix for the sounds. They are a bit much lol

Dude, thank you! I dropped the ball with mine a bit. I focused way more on controller lol 

Thank you dude!! I appreciate you checking it out!

I appreciate the feedback! I definitely plan on fleshing it out more in the future.  Thanks for taking your time to explain everything with detail. Most of all, thanks for playing!!

Thank you so much man!

Played really great, some patterns were extremely difficult but I had fun. Only complaint was lack of sound. Good job dude!

It was super hard but I kept retrying over and over again! I think the only thing I wasn't a fan of was the button mapping, but it wasn't too difficult to get used to. Great job dude. Really fun! I watched your devlog series, it was cool to play it after seeing your process!

The shield mechanic is super fun. Great audio! Great job dude!

This was a super cool little game! I get Undertale vibe! Great job!

Holy crap, only 10 hours! This was awesome!

totally understandable, great work anyhow!

awesome man. I'll be on tonight!

thanks so much dude!!!

Thank you so much man. Yea, I dropped the ball by focusing mainly on controller support. I appreciate you giving it a go!

I'll be on tomorrow playing and I'll check it out. Mine is Crimson Hell!

https://itch.io/jam/bullet-hell-jam-2022/rate/1501312

I'm down for this! I'll be on playing a bunch of games tomorrow! Here's the link to mine!


https://itch.io/jam/bullet-hell-jam-2022/rate/1501312

Sounds good to me, I'll be on playing some games tomorrow and I'll start with this one. Mine is called Crimson Hell!

https://itch.io/jam/bullet-hell-jam-2022/rate/1501312

(1 edit)

I made a classic style shmup with influences from games like Doom. It would be rad for you to check it out! It's called Crimson Hell!

Really difficult to figure out what you're supposed to do. It looks really great though!

This is a pretty neat little game, simple but fun!

Thank you so much!!!

yea man, aside from that, it was excellent!

Thank you so much man! I appreciate that dude! I plan of making it a full game!

This was a super solid experience! Gave me Doom vibes. I like me some Doom vibes. Great job dude!

I absolutely love the look and vibe of this game. It has a really cool mechanic. I got stuck at the guy on the horse though. None of the shots would hit him. I got stuck twice.

This is a great game. I would buy this if it came out!

This is awesome! Very tough, but I love all of the mechanics in place. More of a gap between rails and a slight delay on when the enemies arrive and when they shoot would give you a chance to strategize a bit more. I love this though, I wanna see more!

It a really difficult to figure out what to do. I had to find the button by hitting esc key. The quit button being Q by the W key, made me quit like 4 times. I liked the concept with the flags and solving the puzzle though. The graphics are cool though!

It definitely doesn't feel like a complete game, but I noticed I kept playing it. It's simple and has a weird charm to it! Keep it up dude!

I wish the game had an end state or a way to win. Cool concept though. Gonna brush my teeth now.

The sounds had me laughing. A weird little game, but I got the job!

This one was really fun! I typically play the game a few times to get the hang of it and see how I do, but I keep playing. The only downside for me was the lack of sound and music! Great job! Another on of my favorites so far!

This was such a unique experience! It has a very cool look to it. The only 2 suggestions I would make is having more than 1 life before resetting and not letting projectiles go through walls. It was very tough.

Its all no code. Super easy to pick up!

I feel that, brother. I'd like to see how your game performs running on the Shmup Creator engine! 

I would love to see this turned into a full release. It's got such a cool vibe to it.

Thanks so much man. I knew when I released it, it wasn't perfect. I still gotta figure out a clean way to fix everything on that end. I'll try a different mapping for the buttons too, just to see if there's a more comfortable option.  The engine is still very new as well, so a lot of the UI stuff is temporary. Thanks for the feedback man!