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Morpheyz

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A member registered Apr 21, 2021 · View creator page →

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1st try! Our game also has you count down time in your head - we're all experts in counting now, hehe.

Nice artstyle, I liked the fact that you added different endings! I feel like the game would've been even funnier if it had random "reasons" for the other person to step out for a second. 

Cute platformer, jumping felt nice, and I actually really enjoyed the immediate jump between levels. It almost felt like learning muscle memory for the entire game in a short span. Nice! Unfortunately, stuck at level 7.

Nice idea to have the player stop on a countdown, I don't think I've seen it in other games so far! The explosion animation is also quite cute. Sometimes I felt like I still should've had a split second to move, but my guy already exploded, so I was just extra cautious and stopped super early. 

The only way to pop corn, really.

Thanks for playing our game!

These worms became my friends. <3

Fantastically fun and a perfect game jam game!

I like the idea, and something like this was actually also on our list of ideas. Very difficult game, but the chaos of the levels made it still quite enjoyable, especially with the cute characters.

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Hey there fellow microwave brother! 🧢🛹 Really nice idea to cook foods to use as weapons! I found it to be quite difficult, but the visuals, audio and cooking mechanic are very enjoyable.

I've seen a few takes on redoing the same level in limited time, but I think reusing your old bodies as fuel for your next run is a really cool twist! It makes dying in certain steps a strategic choice! However, I found doing the same route over and over again would become a little repetitive. Had a good time playing it though!

This was fantastic! It's soo satisfying when you setup a big chain reaction and it works out. You did a really good job on this one!

I like the idea and the growing list of rules is a nice difficulty ramp, but still gentle. Unfortunately, the hit windows for the keys feels very tight - and the controls were not explained that well. I think both could be fixed relatively easily with some adjustments. Still a cool idea, nonetheless!

Such a beautiful game! The artwork, the concept, the introduction to the mechanics, it's just gorgeous. One of the nicest looking games I've played so far in the jam. I was really wishing for more levels by the end. Hope you continue working on it!

Such a beautiful game! The artwork, the concept, the introduction to the mechanics, it's just gorgeous. One of the nicest looking games I've played so far in the jam.

Thank you for the nice feedback! We had some ideas for how to fix the syncing and music-pausing issues, but didn't have time to implement them during the jam. :)

Incredible! One of the most enjoyable games I've played this jam! You guys did a really good job capturing the nostalgia and it feels so satisfying to play. The physics feel great. Too bad about the bug in the red container, I would've loved to play that one a bit more. 

Nice an unique take on the theme! I haven't seen anything like it so far. I really enjoyed it. I think the difficulty level is great as well, even though it seems to vary quite a bit, even in the later levels. Good job!

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Oh my god, I love Sylvan! He really made me want to be more careful when typing. Is he your snake by any chance? Here's our egg-eating snake "Yolko Ono".


Nice job on making a rhythm game! The music is awesome and I like the idea of playing multiple tracks at different speeds and rhythms. Unfortunately, it seemed like for me the visuals and the sound were off by a bit, so it was quite difficult to hit the notes at the right time.

Very cool game! I spent a lot of time build out my loop empire. It took me some time to realize that the upgrades like faster or more trains affect ALL train lines in the around the upgrade! Then it really clicked and I could make a lot more loops. Drwaing the loops and having the trains literally follow them is a nice mechanic. Good job! :)

We played it on local multiplayer. It's quite fun, but I feel like the "loop" theme is a little bit stretched. I was confused about the alt controls for jump and dash at first for the controller, but once you start playing it, it made sense! Overall, I think some more loop-related game mechanics would have made it more interesting :)

Lovely design and audio! I'm always impressed by games that manage to make interesting puzzles for game jams. Well done! :)

Thank you for playing the game and I'm happy you enjoyed it!

We decided to pause the music, since the attack are synced to the beat and bars of the song playing. If we didn't pause it, we would either have to reset the song when it continues playing or make the player wait up to 16 beats until the music is back "where it's supposed to be". We decided the easiest choice for the jam was to simply pause the music. :)

Very difficult, but a cool take on game of life! I really like the idea. Good job!

Really nice game! We also thought about a rotating space station, but couldn't come up with a good idea. I love your execution on it, good job! :)

Yes, ours struggled, too ... Have you tried the downloadable build? It runs significantly better! :)

I see Chihuahua, I like. Love little dipper and the mechanics. Especially the "rhythm" mechanic of up- and downsizing. Good job!

I see Chihuahua, I like. Love little dipper and the mechanics. Especially the "rhythm" mechanic of up- and downsizing. Good job!

I see Chihuahua, I like. Love little dipper and the mechanics. Especially the "rhythm" mechanic of up- and downsizing. Good job!

Nice! I found it quite difficult, but it perfectly fits the theme and is fun at the same time. Good job!

Great, creative idea! I liked having to alternate between tall and wide shapes. I woul've loved to be able to build multiple buildings next to each other, but they always broke.

I also had a problem with my sheep being cornered. But I did find a "hack" to trap the doggos in the pen before colelcting the sheep. Made it a lot easier. :D

Cute reversal idea. :>

The art is terrific and the puzzle idea was fantastic. I missed the B A N G

Man, the controls were really difficult. :D I think it might have been easier to just have buttons for the actions - but maybe chaos was your plan all along. :)

I really enjoyed it though. :D

Really cool role reversal idea! I loved how the toad bodies looked like melons flying over the screen. Also hot dog car best car. :D

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We also considered a reverse pacman game, but yours is designed really well! I really like the strategy aspect of managing your ghosts. Very nice entry. :)

The game was quite slow in the beginning, but that made it even more worth it to get all the upgrades and see the zombies practically win the game themselves. Very cool idea and nice implementation. :)

Totally won the game when I figured out you can just hook up to the cars! I really enjoyed this - it is a really creative entry to the jam. :)

Super cool concept and really well made! Definitely one of my favorite jam games so far! The hectic puzzles were so amazing, I would love to see this game expanded to more levels and enemies. :)

what.moo

This is such a creative game! Super nice puzzle mechanics - I think the difficulty is perfect for a game jam game. I actually would really love if you made more levels - I would absolutely play it. :)

I think the idea was cool, but the enemies became too difficult too fast. I tried it multiple times and always died at the same time. :S