Hey! Are you still looking for a team to join? Maybe we can pair?
MonoFlauta
Creator of
Recent community posts
Hello, everyone!
My name is Facundo and I had been making games for 14 years now, made a lot in flash and now in Unity (+ a few in Unreal). All my public games can be seen at my website.
So I am currently working in two projects. One is a long term visual novel that doesn't requiere too much from me right now and the other one is a small website game. I am used to work in multiple projects and I am looking to work in a more intense way in a desktop project.
My main issue is that I don't have someone from art that is willing to do that at this moment.
So what I am looking for?
- An artist who wants to make a PC game (not huge but not very small) in Unity
- The artist can be 2D or 3D, also the game, I don't have a preference.
- The artist I am looking for I will require to have some kind of portfolio. It is ok if it's the first time doing a game but a portfolio is needed.
- If you are a team with more than one member that is ok for me!
- If you have already an idea of what you want to do that is also ok for me but let me know to see if I am interested in that kind of game.
- I use my website as a blog too so I would like to be able to share progress there.
- It would be nice to have frequent updates but I understand that we all have a personal life.
Feel free to ask any question you have or to message me if you are interested!
Thank you very much for reading :)
Thank you for sharing your game!
I like how much personality the game has. The aesthethic was clearly defined and making all the game by yourself was a huge challenge for sure, you should be really proud of how much you achieved.
As a thing that could maybe be improved, I got lost at the map one moment and didn't find how to continue or go back. It was were I could talk with a character near an enemy.
Anyway, awesome job and congrats on being able to do that much by yourself.
Thank you for sharing your game with us!
Thank you a lot for the positive feedback!
About the points to mention
-Indeed! We had a bit of struggle trying to make it feel good but our favorite way was doing the approach you mention. We couldn't make it feel totally right because you would fail sometimes even you clicked it or hit by error a glass (we didn't want to take that from the player). Anyway, it was our original idea but didn't actually make it feel right :/
-It was kinda the idea. You having to make the horde work as a team. Though I understand the frustration :P
-Indeed! We had a few extra ideas but we discarded them because of time constraints, though it would be a nice addition :)
Thank you for playing and the whole feedback!
Great game!
As the last review said, I would consider giving the spells more gradually. It was a bit difficult to understand all of them at the start. Though it was nice to have the key bindings below because if not it would have been impossible to remember ˄˄
Also, loved how you had been able to even add animations at the start of the game. Nice work for a week only.
Thank you for sharing your game!