One suggestion, I think you need to explicitly state which colour you are supposed to be campaigning under! It wasn't obvious to me until I had lost a couple of games. Other than that, good effort.
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A solid, bug-free experience with well-tuned driving controls that usually results in a winnable scenario. The gameplay could use an extra dimension beyond driving round in loops waiting for the enemies to defeat themselves. And I was never sure how to defeat that final car who has less health than you, short of just randomly driving into each other. A platform to build on.
One of those games that gets better and more insane the longer you play it. At first I thought it was an error when a goat got stuck in the side of the jelly. Later on I had 7 embedded in the main section, a few lodged in the sides and one sitting on top using it as a trampoline. Not to mention a pile of dead bodies left and right (I even managed to jump a goat backwards off the ledge.) If there's anything to improve it could be the text rendering, and the camerawork is a little slow.
The actual physics of the dropbear are pretty unusual, but once you get the hang of keeping him on the platform, it's a fun challenge. I have to admit, I only beat the first two levels by fluke (getting the platform+bear near enough to the green zone before they separated), but the third was too difficult for me. Props on completing something playable.
Good fun! Nice art and music, a nice gameplay mechanic. I wish it was possible to keep juggling longer, after 6 or 7 jars it seems inevitable that one will smash. The upgrades made me come back and play 4 or 5 levels rather than 1 or 2. In summary, my favourite number is 3.