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MMM

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Code: Evolved dream machine and 5 Dreamwalkers!

Do you need help for your game? Check out few Game Maker Studio 1 & 2 demos ready for download. Hopefully, these assets will be helpful for your projects :) https://mmm.itch.io/game-maker-demos

NOTE: You can find all Game Maker tutorials made by me on my official page or on Yoyo Games Marketplace.    https://marketplace.yoyogames.com/publishers/3908/mmm-games

Content:

Android scrolling page - GMS1 and GMS2 example

This GMS1, GMS2 demo includes horizontal and vertical page scrolling with the mouse. The best uses for this system are interactive books and scrolling menus for Android games.

I made this code while working for IcyProject (new starting company specialized for android interactive books). If you want to see how this code works on android you can download Azure Flame books on https://play.google.com/store/apps/details?id=com.IcyProjects.AzureFlameDawn or on https://play.google.com/store/apps/details?id=com.IcyProjects.AzureFlameZenith

Board game - GMS1 and GMS2 example

This demo contains dice rolling and moving figure on the game board (the figure is moving automatically when the dice is rolled). There are also fields on the board that will return you 3 fields back.

Save, rename, recolor with typing - GMS1 and GMS2 example

Save the game by directly selecting a folder and naming the file. Or just rename the character in a sentence and recolor text with typing.

Card deck - GMS1 and GMS2 example

This card deck contains 16 cards. You can draw a card from this deck as long as there are cards in a deck. After that, the deck is going to reset itself.

There are two ways to do this and both ways are explained in this demo.

3D rotating menu - GMS1 and GMS2 example

Works on a touchscreen as well as PC keyboard. Great demo if you want to implement a 3D rotating menu in your mobile or PC game. Full keyboard and mouse controls are included in this demo.

Resolution settings - GMS1 and GMS2 example

By simply pressing left / right arrow key you will change display size in the game. It works in a windowed mode and fullscreen mode.

There are quite a few puzzle rooms in Code: Evolved moon valley. And here is one of them :) 

Code: Evolved Owl stage 4 is almost done! So here is one new boss fight :)

Code: Evolved should be done and released by the end of the year. But, there is one more application that is going to be released at the same time. WHITE WOLF COLLECTION :)

This application will contain White Wolf 1 and Code: Evolved games, as well as tons of bonus content for fans of White Wolf universe! This application is still work in progress. In the meantime here are a few screenshots :) 

Here is something for #ThrowbackThursday  :)

White Wolf - Dark Metroidvania - First released in 2015, then upgraded in 2017.

White Wolf sequel - Code: Evolved is coming out by the end of the year! :)

You can find more about this games on my official page: http://mmmgamesindie.blogspot.rs/

or on a Fb page: https://www.facebook.com/MMMindiegames/#

Code: Evolved Wolf side of the story is now in a testing phase. Also, Owl stage 4 is currently in development. More news about Code: Evolved is coming soon :)

In the meantime check out first gameplay footage from Beyond Retrieval - My first game in Game Maker Studio 2 :) 


The game is still in a very early stage of development. I will start fully working on Beyond Retrieval after the Code: Evolved is done. For more information about Code: Evolved and Beyond Retrieval check out my official page: https://mmmfree2dwindowsgames.blogspot.rs/2017/10/beyond-retrieval.html

New #CodeEvolved Midori type - Ark Midori. Stand too long above him and he will stab you!

More about Midori enemies find out in Midori Encyclopedia on https://mmmfree2dwindowsgames.blogspot.rs/p/midori-list.html

 

Code: Evolved game is a sequel to a White wolf. And it revolves around 2 characters: Neo Semidori Wolf and Neo Semidori Owl. So far everyone who followed Code Evolved development knows what the Wolf story is. Wolf is in a cryogenic chamber and it is constantly visited in his sleep by a creature that calls itself a Dreamwalker. What the Dreamwalker wants? To prepare Neo Semidori Wolf for a big battle that can save the universe.

The story for Neo Semidori Owl is very similar. An Owl is in a cryogenic sleep and it is visited by the same creature as the Wolf is. However, the Owl story is set few hours before the Wolf story. And unlike the wolf, Owl has no interest in what the Dreamwalker wants. Neo Semidori Owl is just trying to find his brother unaware that he is in a dream world.

If you played White Wolf 1 the story is going to be more flash out for you. But, it is not necessary to play previous game to understand the story in Code: Evolved. Many terms such as Midori, Semidori, Neo Semidori, Dreamwalker, Crystallization, and others will be explained in the game. :)

You can find out more about Code: Evolved (and try a one-hour long demo) here on itch.io or on the official page:  https://mmmfree2dwindowsgames.blogspot.rs/2017/02/code-evolved-white-wolf-2.html

I'm currently working on Neo Semidori Wolf bonus stage 2. But in the meantime, I started working on one of the new Neo Semidori Owl stages (moon valley). Also, you can see on this screenshot one of the new Owl special attacks! :)

I finished out all Code: Evolved Neo Semidori Wolf boss fights! And I also did Wolf bonus stage 1 (out of 2). This means that soon I will start working on Wolf bonus stage 2 and after that wolf side of the game is done! :)

In the meantime, you can follow Code: Evolved WIP table on Trello and see exactly how far in development the game is :) https://trello.com/b/Dm1ACF4e/wip-games

Code: Evolved one of the early Wolf alter-ego Midori sprites :)

First of all, I'm sorry for slow updates on #CodeEvolved. I've been working on some #GameMaker tutorials and demos for the peoples who just started working in Game Maker. You can check them out on my official page https://mmmfree2dwindowsgames.blogspot.rs/p/game-maker.html

Also, I worked on options menu in Game Maker Studio 2 for #BeyondRetrieval . The options menu (sound, music volume, joystick mapping, resolution settings...) is done and it's going to be useful in many of my future games made in GMS2 :)

Now about Code: Evolved. I finished few boss fights and I started work on bonus stage 1 for Neo Semidori Wolf. The game is coming along quite nicely and the bonus stage should be done by the end of this week. After that, I will start working on a few remaining boss fights. I did everything I needed to do on my side projects so now I can be completely focused on Code: Evolved game. In the meantime, you can check Code: Evolved demo and tell me what you think. Every feedback is welcome :)

I'm currently working on Wolf bonus stage 1. But after that, I will stop working on any new stage and I will be focusing on boss fights (which should last about 2 months). This way I will be able to simply make stages without the need to play them to the end just so I can test boss fight of that stage :) Here are the boss fights that still needs to be done:

- Wolf bonus boss fights 1 and 2
- Owl bonus boss fights 1 and 2
- 4 main Owl boss fights (including final boss)
- 4 optional Owl boss fights

I already have most of the sprites ready to add into the game and I have attacks planned for all the boss fights on paper so I just need to start adding them in the game :) In the meantime check out the demo and tell me what you think :)

Today I started work on Wolf bonus stage 1 - SUBCONSCIOUSNESS 1

I cannot show you screenshots from any bonus stage because... spoilers. Plus it would be unfair toward the players who collected everything and unlock this stages as a reward for doing so.  But, I can show you one of the Owl boss fights I'm working on. Demon Midori :)

Code: Evolved Owl stage 3 is done. But there are few things that need additional attention. So I'll polish stage 3 a few more days. And after that 5 more Owl stages, 2 bonus Owl / Wolf stages and Owl final stage needs to be done. It sounds like a lot of work... and it is... but every major aspect of the game is already done. All I need to do is to make remaining stages that are already fully planned and done on paper. So the game should definitely be done by the end of the year :)

Also, I'm currently working on my first project in Game Maker Studio 2. Beyond Retrieval :) This game is fantasy dark Metroidvania that is set in the afterlife. The player will be able to control 3 angels (one at the time, but the player is going to be able to switch control between them at any time). The afterlife and our world are in the greatest danger so far. 12 Creators of both worlds can restore the balance between them only with the help from the angels! The game is still in a very early stage of development and Code: Evolved is still the main priority. 

You can try one hour-long Code: Evolved demo on https://mmmfree2dwindowsgames.blogspot.rs/2017/02/code-evolved-white-wolf-2.html :)

Currently, I'm working on a boss fight and after that Owl stage 3 is done and I can move on the Wolf bonus stage 1 - Subconsciousness 1  :) 

Awesome game! I can't wait for more content :) Good luck with the game!

Two Code: Evolved characters - two destinies!

Code: Evolved Owl stage 3 (out of 10) is almost done! And after that, I'm starting to work on Wolf bonus stages 1 and 2 :)

Small #CodeEvolved update.

Iā€™m currently working on an Owl stage 3 which is the most complex stage in Code: Evolved game so far. But in the meantime, Iā€™m making plans on paper for 2 Wolf / Owl bonus stages.

Bonus stages are now known as Subconscious 1 and Subconscious 2 and it will contain the only real Midori in the whole game. Alter ego Midori. This is going to be the most powerful boss fight in the game and his look and attacks will be different depending on who is fighting him (Owl or Wolf). But the rewards are going to be great! :) 


One of the more complex Code: Evolved puzzles... do you like cooking?  :)

Now that the Code: Evolved demo v3 and White Wolf 1 updated version are done and uploaded I can continue work on Code: Evolved Owl stage 3. And here it is. First stage 3 screenshot :)

White Wolf 1 updated version is here! :) 

Now I can continue work on Code: Evolved - White Wolf 2. Owl stage 3 is next in line for development.

Changes in updated version:

  • - More balanced enemies 
  • - Smoother controls 
  • - Few bugs fixed 
  • - Better game performance on Windows 10 
  • - Several smaller changes

Check out updated White Wolf version of the game on https://mmm.itch.io/white-wolf

New Code: Evolved demo is now available! 

-3 Wolf stages
-2 Owl stages
-Voice acting added in cut scenes
-New EVO orb system
-Small bugs fixed
-Cheat codes added

So, check it out and I'm looking forward to your feedback :)

Official page: https://mmmfree2dwindowsgames.blogspot.rs/2017/02/code-evolved-white-wolf-2.html

Code: Evolved DEMO v3 is almost done and it will be uploaded this Saturday :) In the meantime here is one screenshot from Neo Semidori Owl stage :)

Code: Evolved Neo Semidori Owl stage 2 is more than a 50% done! So the new (and final) Code Evolved DEMO will be done and uploaded by the end of the next week. :) This new demo will contain new gameplay changes (removal of EXP grinding and introduction of EVO orbs), more polished gameplay, and will have 3 wolf stages and 2 owl stages.

Also, White Wolf 1 will be updated (smoother controls, better wolf animation, more balanced enemies...) and uploaded by the end of the month!

So, all in all, this is going to be a month full of White Wolf universe content :)

Follow Code: Evolved development here or on: 

Official page: https://mmmfree2dwindowsgames....

MMM games Fb page: https://www.facebook.com/MMMindiegames/#

A new type of doors in Code: Evolved! Kill side bosses and receive dream keys to unlock new (optional) paths trough the stages :)

Here it is... one of the strangest Code: Evolved boss fights. This guy will run away from you a few times. But don't worry. He will sill be in the stage somewhere :) 

Thank you! :) 

Making winter stage on a summer day! Code: Evolved Owl stage 2 now in development :)


Code: Evolved Big upgrade changes!

The first round of game testing (full Wolf side of the story) is done. And I got tons of useful feedback! But one of them stands out the most. There was too much grinding in the game. This is especially problematic because Code: Evolved is a Metroidvania type of game. So grinding for EXP really does not mesh well with exploration nature of the game. For that purpose, I redesign EXP system.

First, there is no more EXP. You can now upgrade your skills and status with EP (evo points). A system for upgrading your character is the same. But enemies won't give you EXP anymore. Now You'll have to find EVO orbs in stages. There are 19 Evo orbs and some of them will give you 1500 EP, some of them 3000 EP. This way player can upgrade the character in which order he wants, but the exploration core of the game will be preserved.. :)

So, what are the future plans for Code: Evolved? well... this is a big change. I will make stage 2 for Owl side of the story and I will upload DEMO v3. This demo will contain 2 Owl stages, 3 Wolf stages, and the new Evo orb system. This demo will fix small things too. Like better jumping, some enemy changes and so on... This is also going to be the last demo for Code: Evolved. So I hope you will like this new system and see you all soon with more Code: Evolved news. :)

 

Code: Evolved Wolf side of the story is finally done! And I started working on first (out of two) bonus stages for the wolf. And after that only 9 more stages for Owl side of the story remain to be done. But while I tested Wolf story I found out that there is a massive lag on Windows 10 (again). So after one whole day of work, I finally found underline problem. I still don't know why only Windows 10 had difficulties properly loading the game but... it doesn't matter. Everything works fine now! :)

This was a good thing because I found out that White Wolf 1 game has the same problem on Windows 10. So I will fix and upgrade White Wolf 1 (smoother controls, better animation on wolf, lower hp on some enemies...) and I will upload new version by the end of the next week :) 

 

(Edited 1 time)

Thank you! I'm working hard on this game so it can be released by the end of the year :)

Today I finished drawing and animating all sprites and designing all frames (on paper) for the last Code: Evolved cut-scene (none of which I can show you because of the spoilers) :) Now all I need to do is to put all that togeather in the game and the ending for the Wolf side of the story should be done by the end of the week :)

New upgraded Code: Evolved demo is released. You can find all download pages on https://mmmfree2dwindowsgames....

This new demo fixed few problems and updated several things. What is new in this demo?

- Windows 10 compatibility problems fixed. You can read all about this Windows 10 issue on http://www.indiedb.com/games/c...

- Voice acting added. Full game will have voices only in big cutscenes and the voices will be only in English. The most interesting thing about the voices is that so far almost everyone thought that first scene for the wolf story is narrated by the Dreamwalker. Now that the voice is added players will find out that there is another digital entity with beautiful female voice. Dreamwalker voice is provided by Marsuves Black https://plus.google.com/112276... while female voice is produced digitally with http://www.oddcast.com/home/de...

- Cheat Codes now available. The player can use all 39 cheat codes but in the demo, only few will be shown in cheat code list in the inventory. You can find more about the cheat codes in this video

- More fluid controls. I added small changes and now controlling the character is a much more fluid experience. Also, now the player can shoot diagonally even if the character stands next to the wall.

Besides all this, I also fixed the few small bugs. All this changes and upgrades happened thanks to your feedback. Of course, games can always be improved even further so please check out new demo and tell me what you think. Every feedback is welcome :)

Neo Semidori Wolf last cut scene is almost done! Very emotional scene. Not only for the Wolf and the Dreamwalker, but for me too. I worked on Wolf side of the story for almost a year and now it's time to say goodbye to the Wolf and to start work on Owl side of the story. 

Owl side of the story will be done much faster. Why? Because it's a side story. So, there are no big cut scenes. All I need to do is to make 8 stages. And after that 4 bonus stages (2 for each character). So in total game should be released by the end of the year or very early next year :)

Until then try out Code: Evolved DEMO and tell me what you think. Every feedback is welcome :)

I just finished Code: Evolved final stage! Now comes the hard part. Making of the last intro :)

Here is a list of things for this game that are done and that still needs to be done:

  • STORYBOARD - DONE 
  • INVENTORY SYSTEM - DONE 
  • CHEAT CODES - DONE 
  • USER MANUAL.PDF (in English and Serbian) - DONE 
  • WOLF STAGES - DONE 8 OUT OF 8 
  • 2 BONUS WOLF STAGES - DONE 0 OUT OF 2
  •  WOLF SHORT ANIMATED INTROS - DONE 3 OUT OF 4
  •  OWL STAGES - DONE 1 OUT OF 8 
  • 2 BONUS OWL STAGES - DONE 0 OUT OF 2 
  • BONUS POST CREDIT INTRO - DONE

You can also check out trello table and see how far in development Code: Evolved is :)

https://trello.com/b/Dm1ACF4e/...

One of the few early sketches of the final boss made at the beginning of Code: Evolved development. I have to say that final boss now looks much cooler than this :)

ARCADE ROAD 2

CREATOR: MMM, LANGUAGE: ENGLISH,
DIFFICULTY:  NORMAL, NUMBER OF STAGES: 9

STAGES - DOWNLOAD LINK

https://www.dropbox.com/s/012f...