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MiznK

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A member registered Jul 22, 2023

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(1 edit)

You haven't answered my question is this a public or a patreon build? if everything happens in the public version, then there is no bug - that's how it should be. this update in the public version focuses on reworking an already existing branch with Hannah. it would really make sense for you to start from the beginning to see what will change, there are a lot of them. but unfortunately, two of your manual saves are now broken, and if you start from the beginning, you will lose the auto-save, because it will be overwritten. on the other hand, you can postpone the file with the export of saves, the one that was sent to us. and come back to it later.

Thank you!

(1 edit)

Hi! Did this happen when you tried to transfer your saves from the Public Build to the Patreon build? Also — how were you able to create those two manual saves? It looks like you managed to save in the middle of a scene, which is unusual for us.

oh... por ahora, esta escena solo está disponible en Inglés. lo solucionaremos en la próxima versión

Thanks! If you like what we're doing, you can leave us a rating here: https://foxtailtale.itch.io/the-forgotten-island/rate

This helps promote the game

¡Hola! Es un bug conocido en la última versión. Descarga el hotfix — versión 0.8.3.1. Si tu autoguardado se hizo durante la escena con el bug, carga una partida guardada anterior. Con eso debería solucionarse.

Hi! This is a known bug in the latest release. Download the hotfix — version 0.8.3.1. If your autosave was made during the bugged scene, load an earlier save instead. That should fix it.

Looks like Ulfa has been left completely without your attention

There was a bug in the latest release — on Android, a scene from the end of the web build was triggering incorrectly. This scene was also broken in the web version itself, causing it to overwrite your last autosave, essentially saving you in the middle of that scene. Now every time you load it, it replays that scene because the autosave captured a corrupted state.

If you were unlucky enough to run into this, here's what to do:

Download the hotfix — latest version 0.8.3.1

Load an earlier save — your autosave, if it was made during the web scene in the last couple of days, is broken

If you export from the web right now, everything will be fine — we've replaced the web build. You also won't have any issues with a fresh Android build — just keep playing as normal.

Sorry for all the confusion — Android-specific issues always seem to slip past us 🙄

Your autosave is unfortunately corrupted and can't be fixed at this point. You'll need to load an earlier save, then everything should work.

There will be a hotfix soon

What platform are you playing on?

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It's like another shot from a not-so-skilled but dedicated marksman — each shot landing a little closer to the bullseye. Her motivation hasn't changed; it's just closer to the complete vision than it's ever been. You probably don't need to wait. I doubt I'll be rewriting this route again.

Here's the tool we used: https://github.com/hzwer/ECCV2022-RIFE. The only interpolation artifact I'm aware of is the pattern on the MC's outfit — since it's a fairly basic technology, it just blends the two frames and the pattern gets lost. Other things that might seem odd to you could be due to the two drawings being drawn differently from each other.

If you've already completed the starting house quest (repairs, bed, etc.) just continue with the main story — new scenes unlock new options. For example, once you finish Hannah's route you can cross the bridge. There, in the human settlement, you'll be able to buy swamp ore, which is used to craft ingots. And at another story beat, Marigold will actually send you to the swamp herself. So yeah, just progress the story and it'll open up naturally.

The two key frames (first and last) were fully drawn by our artist. Previously we just crossfaded between the two frames in-game, hoping to achieve an animation effect. Now we've added in-between frames created by an interpolation script — similar to frame generation in modern GPUs, not like AI generation by prompt. So the result you see, from the overall composition down to the small details, was determined by a human, not a random number on a server.

Check the chest in the house, in the same room as the workbench. Open it — there should be some starting resources inside.

Got it, thank you! We'll fix this

What is your android version?

6786... Wow.

Crafting was intended to be profitable, and it was considered that some players would use it as a way to earn money alongside farming. However, it was assumed that it would be too tedious and time-consuming to feel like free money.

Did you earn this by selling hide jackets? How long did it take you? Would you still do this if the crafting window closed after each successful craft, and to earn 1000 gold you had to not only run to the merchant, but also open the crafting window 100 times?

You need to select "Key items" in the menu


In the frog village there's a merchant who sells healing potions. Also, if the fights seem too difficult, maybe it makes sense to think about your equipment. What's your level?

In this window, click 'craft item' to open the submenu and scroll down.

Use item crafting. Those pelts you've been getting aren't useless — fur is made from them. Select the craft items option at the workbench.

oops =)
1.9.2026

Once you gain access to the southern outpost, there will be a merchant there from whom you can buy swamp ore and craft it into limnotite ingots. These ingots are used to make nails and low-tier items and weapons. Swamp ore can also be found in small quantities at the lunar marshes.

Arquebuses, muskets, pistols — things like that.

For about 6 hours of gameplay... maybe you were confused by the scene with Bunny in the downloaded version? You can just skip it

Well... we realized that we tested the macOS build a long time ago, on old hardware. With new equipment and software, the macOS export doesn't work.

RPG Maker MV does not work on macOS Big Sur 11.0 and later. Apple deprecated OpenGL support and removed 32-bit application support, which made MV incompatible with modern macOS versions. The developers decided not to update MV to avoid breaking existing plugins.

Solutions may exist, but they would be too technically complex for us to tackle. We understand we noticed the problem late, but we simply didn't receive any reports earlier. We will remove the macOS mention from the next release, along with this build. We sincerely apologize to everyone we gave false hope to. Currently, there is no support for modern Apple devices.

我不明白您在说什么。公开版本的最后一次更新是在30天前,而且完全专注于游戏玩法:战斗系统、物品、经济等方面的全面重做。

❤️

Он мужик и у него белые волосы? Не знаю)

Как вам новая боевка?

If you like what we're doing, you can leave us a rating here: https://foxtailtale.itch.io/the-forgotten-island/rate

This helps promote the game

(3 edits)

Hey guys, if you have old saves, they should work just fine. When you load an old save on a new build, we run a small script that should recalculate your level and inventory according to the new balance. Enjoy!
Of course, to fully appreciate the new combat and arenas, it's best to have a couple of free hours and start a new game. But it's not mandatory =)

(2 edits)

First of all, you need to have the downloaded version of the game - the web version will always be limited. In the downloaded version, select the Import Saves button and choose your save file (that you exported earlier) in the file manager that appears. After that, restart the application.


Also on PC (if you're switching from one PC version to another) there's an option to simply replace the save folder in the new unpacked version with the save folder from the old unpacked version.
On Android when switching from one version to another, you just need to install one version over the other, i.e. simply install the new version and your old saves should be there.

Use import save

Also, please share access to the saves with our programmer :) You provided the link, but didn't grant access. Without this, it will be much harder for us to catch the bug.

If you like what we're doing, you can leave us a rating here: https://foxtailtale.itch.io/the-forgotten-island/rate

This helps promote the game

¿Podrías compartir tu partida guardada en este momento? Es importante, porque todavía no entendemos bien qué está pasando. Y otra cosa, solo por si acaso: ¿ya has ido donde Fagop, el curandero de ranas? Y si has ido, ¿fuiste a verlo antes de tu primera visita a Astrid o después?