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Mishvi

396
Posts
4
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3
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A member registered Jul 12, 2022 · View creator page →

Creator of

Recent community posts

You're welcome!

By the way, it would be awesome if you can also rate my game! :)

Thank you so much! <3

We are already planning it! :)

Yes you can! You just need to have patience! :)

You can tie them however you like, just like in real life! :)

We also felt like that when we were figuring out how to play our OWN game hahahaha 

But you learned eventually, right? You can do the same for this game! :)

Thank you for your elaborate review! I'm aware of the rebind bug, I have no idea how it is possible :o I will check it out after the jam

Thank you! :)

Did the knot stay tight when you checked your solution?

I'm happy to hear, having fun is the most important thing! 

Would you also rate my game? :) 

Tha k you so much! :) 

You're welcome, really enjoyed your game :) 

Would love to hear your opinion on my game too! :) 

I hope you get in! 

By the way, it would be great if you could also take a look t our game :) 

Maybe it's the web build? I don't know, but I got them both multiple times. 

By the way, it would be great to see your opinion on my game too :) 

No problem! 

By the way, I would appreciate it if you can also try my game! :) 

No problem! I'd also love to see your opinion on my game! 

Maybe you can add some colors I  the later level that need to be discovered! The player will be more accustomed to the way the game works by then :) 

Can you also rate my game? 

The art is really cute and the music fits nicely and I like the visuals! 

It's really good it should be in the GMTK video!

The amount of times I accidentally destroyed the earth... Great little game! :)

The controls are surprisingly nice, other than the fact that they don't seem to allow WASD which would have been a nice bonus!

It seems I should be able to grab the apples but I can't I can get the golden ones though! Looks like a fun little game but it needs a bit more time to take out the bugs!

Very cool! But I think it would be even cooler if the planet doesn't get smaller, instead you will have to deal with your bullets forever, but as a trade off, the amount of enemies should be a bit smaller. Anyway, I think this game has a lot of potential!

THIS IS AMAZING! Great great great job! No feedback, just great.

Really good game! I really enjoyed it, and it required some thought! The only problem is that sometimes I was able to walk in the air, and other times, it did not execute the moves in the order I put them for some reason. But if those bugs can be fixed it's a really solid game!

Thank you!  I"m done button was a very last minute addition we are very happy with! :)

Cute little puzzle game! I think with some work to make the graphics a bit flashier it could definintely have some success!

No problem! I hope you can use this feedback to make your game even better!

In the mean time, I'd love to hear your opinion on my game too! :)

A very creative interpretation of the theme! Really nice!

We definitely agree the controls need improvement!

Thank you! It's nice to hear you found them intuitive! A lot of people didn't agree with you ahhaha

This is almost perfect! The only problem I have is that in one level, the one where you introduce the one that skips the next sound, I won even though I think I didn't have the correct solution? It always skipped the blue circle but it still counted as a win. It would also be a nice quality of life improvement if you can move elements you put down after you put them in the wrong location instead of having to press R to restart. Other than that, this game is perfect. I definitely deserves to be in the GMTK video!

Really cool graphics and sound design and gameplay loop! The whole shebang!

It's an interesting idea to use the game of life for a game, but there is some feedback I'd like to give. It seems that the main goal in your eyes is to make the player figure out  "the rules". But if someone doesn't know what the game of life is, they can probably never figure that out on their own, I think. Even if you do vaguely know what the game of life is, it can be hard to figure out the exact rules. If I had made this game, I would have first explained the rules of the game of life to the player, and then ask them to find a solution that survives the 100 iterations. That's challenging enough, I think.

interesting experience. I do have some feedback though:

  • I didn't feel like it really fit the theme, you could have made it one long level instead of three separate ones. Although then the question would still be: what does the loop add to your game that it otherwise wouldn't have? How does the loop define your game and make it special?
  • It would be nice to have a button that speeds up the process, because when you die, it can take a looong time to get back to where you were.

Other than that pretty good! :)

The art and audio create a very liminal atmosphere! I just wasn't really sure where to go? I think for a game jam game, it's important to make it clear as soon as possible what the point / goal of the game is. Maybe that's something to improve int he future! :)

Other than that, very interesting experience!

You're right, and the controls should be improved if we want to make this a full game. However, having 3 dimensions is absolutely crucial in a physics based game like this, I think. But don't worry, we have some ideas on how to improve it! :)

We have some ideas on how to make the controls more readible! But for this jam we unfortunately had to move fast and couldn't afford to think longer about the controls than we already did. It's certainly one of my regrets. We will update after the jam though. Thanks for the suggestions!

Yeah for sure, I'd love to just hit me up once it's done.

By the way, it would be awesome if you could also check out our game! :)