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(+1)

interesting experience. I do have some feedback though:

  • I didn't feel like it really fit the theme, you could have made it one long level instead of three separate ones. Although then the question would still be: what does the loop add to your game that it otherwise wouldn't have? How does the loop define your game and make it special?
  • It would be nice to have a button that speeds up the process, because when you die, it can take a looong time to get back to where you were.

Other than that pretty good! :)

Yeah, that was the original idea - I wanted the levels to load in order to make 3 long levels instead of several shorter ones. The intent of the loops was to add a few new obstacles to each 'biome' to build up each loop, but it was probably too difficult to tell with how short and crowded the levels were. There is actually a button to move forward a step! It's the 'enter' button, but on the rare occasion it causes crashes when an object moves by too quickly and doesn't despawn properly, so I didn't mention it on the main page. Maybe I should with a warning? 

Thank you for the constructive feedback! I'm really appreciative people are taking the time to play my game and leave it, so I know what I can do better for future jams :) 

(+1)

No problem! I hope you can use this feedback to make your game even better!

In the mean time, I'd love to hear your opinion on my game too! :)