Thank you so much for playing and sharing your experience!
Recent community posts
I love the enemy designs and combat in this game- I had a moment where I strong uppercut an enemy in to the air and then jumped up and juggled them to death. A+ movement.
I also really like the general aesthetic.
It went really well for us, I think! We had to cut some neat ideas to make something that had a beginning and an end, but we hit the ground running and had a blast working on our project. The soundtrack was a genre I've never worked in before, so that was a fresh experience for me.
How did it go for you?