Thank you for such a detailed answer, I really enjoyed reading it. The Last Sigh changing the customers themselves is a clever idea. Having your usual clientele replaced by questionable undead visitors is exactly the kind of surprise players love sharing, and heat management on the Red Cauldron sounds like pushing your luck in the best way.
Since you’ve put so much personality into this game, I’m curious how potential players have been finding your updates. Are people discovering The Cozy Alchemist mostly through itch, or are you also sharing it elsewhere, like TikTok, YouTube Shorts, X, or Bluesky?
I ask because a game like this is perfect for short clips. A plant invasion taking over the workshop, a cauldron getting increasingly concerned, or a cozy upgrade followed by a drop into Hell are all moments people want to share. Social media can greatly increase the number of potential players who see the game, because most people don’t browse itch for new projects. They find games through clips and posts, and the ones who follow early often become the ones who wishlist and spread the word.
If you haven’t started on that yet, I’d be glad to help. I’m a professional video editor and social media manager, and I work with indie devs who would rather spend their time building. I can share my YouTube channel and Upwork account if you’d like to see past work first. Would you be open to a business proposal around that?