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A member registered Jun 15, 2020 · View creator page →

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Loved the clay aesthetic and ambience, and great puzzles!

Damn, I thought I had fixed that. Thanks for the heads up!

Good idea! Maybe something to consider for a post jam update

Yeah, I didn't have enough time to implement it properly, but a limited sprint mechanic sounds good

Thank you! Unfortunately it seems that by doing a WebGL build only a few types of controllers are recognized. At this time I can only confirm it works with an XBOX 360 controller. I appreciate the kind words though ;)

Loved it! Lovely art and music and interesting concept.  I liked the pseudo-random respawn, even if it is a bit disorienting at first. I think it fits nicely with the overall atmosphere of the game.